
Topics: Grand Theft Auto, GTA 6, Rockstar Games, GTA, Xbox, Xbox Series S

Topics: Grand Theft Auto, GTA 6, Rockstar Games, GTA, Xbox, Xbox Series S
Grand Theft Auto VI remains on track to launch on November 19, with those who pick up the game on Xbox Series S consoles set for a worse experience.
Rockstar Games hasn’t shied away from the fact that GTA VI is set to be “best on PS5”.
Its marketing partnership with PlayStation is already well underway with the two powerhouses highlighting the DualSense’s unique GTA VI features.
“The controller’s haptic feedback offers responsive vibrations, while its adaptive triggers provide dynamic resistance,” read a post on the PlayStation Blog.
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“The controller’s integrated speaker also adds another dimension to key moments and interactions, with sound effects from the controller enhanced by haptic feedback.”
Those who pick up GTA VI on PS5 will also benefit from Tempest 3D AudioTech (if they have the relevant accessory) as well as “ultra-high speed SSD”.
Alongside this, it’s widely believed that both the PlayStation 5 and Xbox Series X will target 60fps but unfortunately for Series S users, the all-digital console doesn’t look set to do the same.
Insider Remigiusz Maciaszek has taken to YouTube to reveal as much via his podcast, as spotted by Comic Book.
Maciaszek doesn’t particularly delve too far into it beyond stating that 30fps are expected for the Series S which, admittedly, isn’t all that surprising.
It’s been a common separation for the Series S and Series X with 007 First Light being one of most recent major titles to set a framerate lock on the cheaper console.

As a source, Maciaszek may have merit as he correctly leaked The Witcher III: Wild Hunt's Songs of the Past DLC ahead of its official reveal.
That being said, it’s always safer to take all leaks with a pinch of salt until we get official confirmation from Rockstar Games.
READ MORE: 9 Potential GTA 6 Features That Should Secure Its Game Of The Year Status
Previous reports suggested that GTA VI might lock itself at 30fps on PS5 and Xbox Series X consoles too, so fair to say that many might find this latest report reassuring.
GTA VI’s pre-order launch hasn’t gone all that smoothly.
As much as this is easily one of the most highly anticipated games of all-time, there’s some dismay over the fact that Rockstar has launched pre-orders without dropping any raw gameplay.
In fact, we still know next to nothing about how the game plays beyond the fact that it’ll seemingly switch between Jason and Lucia throughout the story.
Perhaps the biggest cause for concern at the moment is GTA VI’s lack of physical disc with Rockstar instead opting for the “code in a box” method for physical copies.

That’s not a true physical copy at all; “code in a box” offers players a digital code inside a pointless disc box which is only useful for displaying in a collection.
In fact, several retailers have boycotted the game, refusing to stock “code in a box” copies in store.
Don’t miss our guide to pre-ordering GTA VI:
The decision spelled bad news for game preservation; it certainly doesn’t help that PlayStation outlined its all-digital future just a few days later.
Even GTA VI’s pricing has caused a ruckus. GTA VI’s Standard Edition will retail for £69.99 / $79.99 with the Ultimate Edition setting you back £89.99 / $99.99.
The problem is that the Ultimate Edition locks exclusive story content, missions, and stores behind its higher price point and that hasn’t gone down all that well either.
Pre-ordering any copy of GTA VI will secure you pre-order DLC and while the game won’t become available until November 19, pre-loads begin sometime earlier on November 12.