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GTA 6 fans seriously concerned game is being held back by one console
Home>News
Published 12:36 18 Oct 2023 GMT+1

GTA 6 fans seriously concerned game is being held back by one console

Grand Theft Auto fans are concerned that the Xbox Series S could hinder GTA 6.

Kate Harrold

Kate Harrold

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Featured Image Credit: Rockstar Games

Topics: Grand Theft Auto, GTA 6, Rockstar Games, Xbox, Xbox Series S

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Grand Theft Auto fans are growing concerned that the Xbox Series S could hold back GTA VI with the game perhaps demanding too much of the console.

We’re over halfway through October and we’re still without a GTA VI reveal. In case you’ve missed the latest happenings, so-called insiders are convinced that the game will get a full reveal this month. One even went as far as declaring that Rockstar would make the announcement on 26 October, while others gave vague promises of “soon”. It awaits to be seen if there’s any truth in these whisperings. Rockstar did add fuel to the fire when they posted an image of the Vinewood sign with only the V and I prominently showing. Of course, when GTA VI is finally revealed, we’ll be here to deliver all the official news but in the meantime, fans are passing the time by debating whether the Xbox Series S could hold the game back.

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Reddit user Switch_Cover wrote, “Do you think the Xbox Series S will hold back GTA 6 in any way? I don't mean to throw any shade or start some s****y console war, but the Series S is clearly more powerful than the PS4 and Xbox One but not as powerful as the PS5 and Xbox Series X. Just wanted to know what everyone's thoughts [are] on this.”

It’s no secret that the Xbox Series S is a far less powerful console, and yet Microsoft has a parity clause ensuring that games offer the same features on both Series S and Series X. Baldur’s Gate 3 is the first game to be permitted to break that agreement, dropping the splitscreen co-op from the Series S version of the game. Could we see GTA VI make certain adjustments if the game is as big as dataminers claim?

Senor_Tortuga308 wrote, “Surely they could just reduce NPC density, turn off ray tracing, cap at 30fps for that console and it should be fine,” while SoftwareFamiliar5908 added, “Maybe GTA 6 will take advantage of the super resolution feature within the Xbox series RDNA 2 features, so internally the game could run at 720p but the super resolution can make it look like 1440p with no hit to performance and graphical quality.” With how long GTA VI has been in development, I’m sure Rockstar has a worthy solution.

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