
Assassin’s Creed Hexe’s current status is unknown and Ubisoft’s continued cancellations are making gamers nervous.
There’s probably nothing to worry about as Assassin’s Creed Hexe is the next mainline game in the critically-acclaimed Ubisoft series, and will hopefully win back some favour lost with Assassin’s Creed Shadows.
Being set during the Salem witch trials helps it a lot in my opinion as that’s objectively the most interesting historical setting the devs could have gone with, and has a lot of potential for the weirder, magical side of the franchise the last few games have dabbled in.
Worryingly though, Ubisoft has reportedly cancelled an Assassin’s Creed project for being too ambitious, AC League.
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As reported by Origami, AC League was apparently a DLC expansion for Assassin’s Creed Shadows set during Feudal Japan but as time went on the idea was pondered to turn it into its own spin-off instead.
It would have been a multiplayer title that saw four assassins work together to play through a set of missions. It sounds an awful lot like Assassin’s Creed Unity to be perfectly honest.

While the exact reason for its cancellation is unknown it has big implications for Assassin’s Creed Hexe, not all of them are negative.
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Ubisoft is clearly getting a bit antsy with its ongoing projects as to cancel the Prince of Persia remake so far into its development reeks of desperation. Clearly the developer only wants confirmed bangers to go out as it attempts to rebuild rapport with both fans and investors.
Given how close to release the Prince of Persia remake actually was it does raise the question of whether Hexe could get canned as well.
The rumoured Assassin’s Creed IV: Black Flag remake sounds like a slam-dunk so why not play it safe and just release that for the time being?
That obviously won’t be the case though, in fact all these cancellations are actually a good thing for Hexe for several reasons.
With less projects on the go more resources can be poured into Hexe to ensure it’s in the best shape it can be come launch day, whenever that is. It also means DLC can be planned and worked on prior to release.
While it sucks to see so much developer work going down the drain it’s obviously being done for a semi-good reason, and should in theory keep existing projects on track for release and of a higher quality when they do launch.
Assassin’s Creed Hexe is safe, it just took an awful lot of sacrifice to secure its future.
Topics: Assassin's Creed, Ubisoft