
Topics: TV And Film, Resident Evil, Sony, PlayStation
As the latest game to follow the film adaptation trend, Resident Evil is set to spook thriller fans with a blockbuster Director already famed for his success on Weapons (2025) and Barbarian (2022).
But unlike the iconic big-screen portrayals of Sony's The Last of Us and God of War, Resident Evil is set to take a different direction as the keys to the franchise have been handed over to Zach Creggar.
Despite having a catalogue of stories to choose from that would make solid viewing, he's instead opted to create an entirely new story within the Resi universe, which comes as a big risk.
The fabled thriller Director isn't mincing his words either, as he took to an interview with Sony to reveal that franchise fans might not be 'happy' with his chosen route that snubs famous storylines.
Following the first trailer, which did get the seal of approval from gamers, Cregger has now revealed that he didn't want to repeat lore, even at the expense of the fans' happiness.
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"I wanted to tell a story that could take place in the Resident Evil world, but wasn't telling a story that the games had already told," he said.
"To me, I would feel like there's kind of no winning. If I were to tell Leon's story, because the games do such a great job, it would just be redundant, and ultimately, I think, disappointing. So I would rather celebrate everything I love about the games by telling the story that could exist on the sidelines of one of the games."

"I think some of the fans are only going to be happy if I tell the story of the games," he continued.
"I'm not doing that, because I feel like I wouldn't do it justice. I feel like the games do such a great job of telling that story."
All of this isn't to say that the movie will be a complete pivot from the legacy of the games, though.
Already, we've seen the trailer drop some awesome Easter eggs pulled straight from the series, and Cregger claims that the storyline will run in a similar time period to Resident Evil 2.
In fact, Cregger is actually a huge fan of the franchise, and his favourite title will be a popular choice with the die-hard fans.
"[Resident Evil] 4 is probably the game I played the most, so I took a lot of healing items, I mimicked them exactly, I put them in the film," he added.
The director even said that the arc of the games will be reflected within the story - it's not going to be a case of a random machine gun being found from the start and a barrage of bullets being spread at the zombies.
Instead, the linear progression routes that we're familiar with will be reflected in the movie as the protagonist will scale their inventory from a pistol to a shotgun, and so on, and will need that extensive backpack of healing items on the road to survival.
There's still plenty of lore for the gamers to appreciate.
The Resident Evil movie will land in theatres on September 8.