• News

  • TV & Film

  • PlayStation

  • Xbox

  • Nintendo

  • PC

  • Reviews

  • News

  • TV & Film

  • PlayStation

  • Xbox

  • Nintendo

  • PC

  • Reviews

  • Advertise
  • Terms
  • Privacy & Cookies
  • LADbible Group
  • LADbible
  • UNILAD
  • SPORTbible
  • Tyla
  • UNILAD Tech
  • FOODbible
  • License Our Content
  • About Us & Contact
  • Jobs
  • Latest
  • Archive
  • Topics A-Z
  • Authors
Facebook
Instagram
X
Snapchat
TikTok
YouTube
Threads
Submit Your Content
GTA 5 dev explains why 'kick ass' story DLC was cancelled
Home>News
Published 09:51 8 Jul 2024 GMT+1

GTA 5 dev explains why 'kick ass' story DLC was cancelled

Here's why those DLC expansions got cancelled....

Sam Cawley

Sam Cawley

google discoverFollow us on Google Discover
Featured Image Credit: Rockstar Games

Topics: GTA, Grand Theft Auto, GTA 5, Rockstar Games, GTA Online

Advert

Advert

Advert

A Rockstar Games developer has confirmed why the DLC expansions for GTA V’s singleplayer were scrapped.

While GTA V is arguably one of the best games ever made, selling over 180 million units over its lifespan, it’s not without its criticisms.

Hopefully Rockstar Games takes this criticism into account for GTA VI, which you can check out below.

Advert

One of the major criticisms stems from GTA Online, specifically its reliance on microtransactions which some players are adamant will be the downfall of GTA VI’s multiplayer modes.

To be fair, Rockstar Games has provided loads of free content over the last few years, the only caveat being you need a sizeable amount of in-game cash to grab it all, meaning you either have to grind out missions for money or bite the bullet and buy “shark cards” for a quick injection of imaginary funds.

However, while many fans could forgive the microtransactions, many are disappointed to hear that single player expansions for the game were planned but scrapped, like one where Trevor joined the CIA.

Now, an ex-Rockstar Games developer has shed some light on what happened to the planned DLC, and you’re not going to like it.

Virtual cinematographer Joe Robin gave an interview to SanInPlay on YouTube, saying they were working on GTA V DLC around the same time most Rockstar Games staff moved onto Red Dead Redemption 2 calling the planned content “kick ass”.

He went on to say, “I was one of the main editors, camera artists, and on-stage stuff. We split our teams into two. I stayed on GTA Online and then this DLC, which Steven Ogg [the actor who played Trevor Philips] was a very important part of.”

Apparently GTA Online threw a spanner in the works, since it was “a cash cow and people were loving it so much that it was hard to make an argument that a standalone DLC would outcompete that.”

While there’s no chance we’ll ever get those single player expansions, perhaps a final update for GTA V Online could bring back all three main characters for one last heist together…

  • GTA 5 Drops Hefty Free Gift For Players As End Of An Era Nears
  • GTA 6 Pre-Launch DLC May Be Coming This Summer
  • GTA 6 Dev Review Sparks Third Delay Fears All Over Again
  • GTA Dev Reveals New IP That’s Basically GTA With Monsters

Choose your content:

4 hours ago
7 hours ago
10 hours ago
13 hours ago
  • Crytivo
    4 hours ago

    Steam Must-Play Free Taster Is A Stardew Valley Alternative With Robots

    Set up residence on a planet filled only with hostile robots.

    News
  • The Pokémon Company
    7 hours ago

    Nintendo 3DS Gets New Pokémon Game In Year Of Our Lord 2026

    Snap 'em all, again

    News
  • Rockstar Games
    10 hours ago

    Red Dead Redemption 2 Mind-Blowing Ending Secret Is One You've All Missed

    This ending aged like a fine wine

    News
  • ConcernedApe
    13 hours ago

    Stardew Valley Dev Teases Infidelity In Next Update, Because Why Not

    Trouble in paradise...

    News