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Cyberpunk 2077 Hidden Loading Screens Debunked, CDPR Hit Back

Home> News

Published 07:00 26 Dec 2025 GMT

Cyberpunk 2077 Hidden Loading Screens Debunked, CDPR Hit Back

Enough of the slander already

Sam Cawley

Sam Cawley

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Featured Image Credit: CD Projekt Red

Topics: CD Projekt Red, Cyberpunk 2077

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Cyberpunk 2077 players have been playing the game with a misconception, and it’s finally been debunked by one of CD Projekt Red’s developers.

The open-world of Night City is incredibly impressive. Even when the game first launched and was in disarray there was no denying that CD Projekt Red made a world that felt alive, it was just the occasional bug or glitch that ruined the immersion.

What’s truly impressive about Cyberpunk 2077 is there are no smoke and mirrors, including hidden load screens.

Games implement hidden load screens to give the impression that everything is seamless when in reality it’s usually obscuring the player’s vision while it does some work in the background, usually de-loading and loading new areas.

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In Cyberpunk 2077 for the longest time fans have assumed that elevators are one of these loading screens, as unless it’s the one outside V’s apartment once you step inside you can’t see the world around you, leading many to assume it was an intentional decision to do some clever load tricks.

However CD Projekt Red’s Igor Sarzyński, who’s currently working as the Creative Director on the sequel to Cyberpunk 2077, Cyberpunk 2, has since confirmed that no visual trickery takes place during those elevator rides.

Cyberpunk 2077-
CD Projekt Red

On a post on BlueSky Sarzyński said: "No, elevators in Cyberpunk are not 'cleverly concealed loading screens'.

"You really think you can traverse whole city and enter a huge complex interior with no loading screens but we need to do elevator tricks to load a penthouse?”

Sarzyński then went on to say: "[The] elevator is there because it makes sense. We could make it transparent if we wanted.

"This engine is a miracle. I will not accept slander.”

Honestly I don’t think we could expect anything less from CD Projekt Red, and it goes to show just how much work went into Cyberpunk 2077.

It’s a shame the game still had to be rushed onto shelves as with a couple more years of development it could have looked completely different to what we eventually got.

Now CD Projekt Red continues its work on The Witcher IV, but early development on the next Cyberpunk game is going on in the background.

At the time of writing we don’t know what the sequel is going to look like and whether it’ll also be set in Night City. What we do know is the studio is going to be taking its sweet time with this one, and that’s incredibly exciting for a number of reasons.

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