
Although The Elder Scrolls 6 is likely still a few years away from being fully revealed, that hasn’t stopped us from being able to get small nuggets of information from leaks and teases.
We’ve had glimpses of what The Elder Scrolls 6’s graphics could look like, as well as rumours surrounding how playable the game might be at the moment.
But there still remains a lot of details about the game that haven't come to light yet, and likely won’t until Bethesda is ready to do a full reveal.
However, there is one thing we might be sure of now, and that’s what the quality of the quest design will be like, according to a job update from one of Bethesda’s developers.
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According to ex-BioWare and Sucker Punch writer John Dombrow's LinkedIn page, he has now joined Bethesda as “Senior Quest Designer” (thanks, The Gamer).
Dombrow’s credits include the upcoming Ghost of Yotei, as well as many BioWare games like Dragon Age: The Veilguard, and Mass Effect 2, Mass Effect 3, and Mass Effect Andromeda. He’s also worked on BioShock Infinite and Telltale’s Game of Thrones.
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Now it appears that Dombrow is set to make his Bethesda debut as Senior Quest Designer. The job update doesn’t say whether he’s working on The Elder Scrolls 6, some Starfield DLC, or something else entirely.
Considering his experience with working on popular fantasy and historical games, it seems likely that he’ll be credited on the next Elder Scrolls game.
But of course, we also know more Starfield DLC is on the way, so there’s always the chance Dombrow could put his Mass Effect writing experience to new use with some quests for that.
I guess we won’t know for sure until Dombrow receives his first credit.
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Whether that’s The Elder Scrolls 6 or Starfield’s next expansion, we’ll just have to wait and see.
Topics: The Elder Scrolls 6, Bethesda, Starfield, Xbox, The Elder Scrolls