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Skyrim's Dark Brotherhood has a hidden 'right' choice and my mind is blown
Home>News
Published 11:54 20 Sep 2023 GMT+1

Skyrim's Dark Brotherhood has a hidden 'right' choice and my mind is blown

Consider me stunned

Ewan Moore

Ewan Moore

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Featured Image Credit: Bethesda

Topics: The Elder Scrolls, Skyrim, Bethesda

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The Elder Scrolls V: Skyrim is a massive game filled with surprises. Even well over a decade later, players everywhere are learning new things about the huge Bethesda RPG.

Skyrim's perilous mountains and icy wastelands are home to a great many secrets, to the point where I'm not convinced we'll ever find them all. But one particularly inspired solution to an infamous quest has blown my mind and reminded me that however much I think I know about this game, there's always more to learn.

Take a look at some of the best Skyrim wins and fails below!

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Bethesda's beloved RPG features some of the most memorable quests and hardest choices in any RPG. But it turns out one of the game's biggest moral dilemmas needn't be anywhere as complicated as we made it out to be.

If you've ever played Skyrim - or any game in The Elder Scrolls series - you'll know all about The Dark Brotherhood. After killing the abusive orphanage matron Grelod The Kind in Riften at the behest of a frightened child, you'll find yourself dragged to a one-on-one chat with the Brotherhood's leader Astrid.

You have two options here. The first is to kill Astrid, and then head to her hideout and destroy the rest of the Brotherhood. But this closes off a bunch of really interesting quests and rewards, so you're much better off following option two: join the Brotherhood.

To do this, you first have to pass Astrid's test. She presents you with three different captives, and informs you you'll have to kill one. None of these characters are inherently good, but it turns out one is actually a wanted criminal - there's just no way to tell. Except, as it turns out, there is.

Reddit user DarkSteveYT discovered if the player uses the Clairvoyance spell while in the cabin, it'll immediately detect the criminal. I feel confident in saying very few of us knew this, given Clairvoyance is kind of a rubbish spell that rarely gets used. Still, it's good to know after all this time there's a "right" solution to this quest - insomuch as killing a criminal can ever be considered right. Video games are different, okay?

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