
One Cyberpunk 2077 player has just found out about one very specific mechanic in the game after 700 hours of gameplay (and they probably only just found out about it because it never works properly).
When I played Cyberpunk 2077 for the first time, I remember finding a bunch of different mechanics and features that the game never tells you about by accident.
CD Projekt RED clearly wanted players to discover certain things by themselves, instead of drip feeding them dozens of little tutorials, but it does make me wonder what kind of stuff I missed out on.
Case in point: one user over on the r/cyberpunkgame subreddit has only just discovered that falling onto people from a certain height will trigger an aerial takedown… and based on the comments, they’re not the only one who figured this out by mistake.
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Well, the comments are people either saying that, or they’re saying how the mechanic seems to be kind of buggy and never triggers properly.
“Holy s**t - I literally did the same thing in the same place and learned the same thing for the first time today!” commented user slingshot110.
“Lol that was me when I was just hopping (high jump cybernetic) on the street and accidentally TKO'd a badge”, replied user Art4576.
“theyre funny for me. sometimes ill go for one and instead v just fake lands on her feet and i slide off and alert them”, commented user Beer-Milkshakes.
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“i think you need to be jumping and fall a certain distance.”
I don’t know if this is something that was eventually patched out, but I swear there is a very specific sweet spot for aerial takedowns that just leads to them never triggering for me 50% of the time.
Kinda awkward when you’re trying to be stealthy and you just end up Mario-jumping on some dude’s head instead.
Topics: Cyberpunk 2077, CD Projekt Red