
One thing we’re all yearning for is an update on The Elder Scrolls VI.
Beyond knowing that it’s Bethesda’s next project, little else is known about The Elder Scrolls VI including when it might resurface.
As I’m sure you’re aware, all we currently have to go on is the short reveal trailer that dropped at 2018’s E3.
With Starfield having launched two years ago, I’d hope that The Elder Scrolls VI is something that might land in the next three years, but that’s just a stab in the dark.
Advert
All we know is that following Starfield’s mixed reception, fans have high hopes for The Elder Scrolls VI, with many wanting to see a return to form from Bethesda.
We’re talking compelling quests, memorable NPCs, well-considered lore, and a generous level of detail.
Personally, I thought Starfield boasted those things; what it didn’t particularly have was very good graphics.
Starfield has a visual jankiness that prevented many from, I think so anyway, seeing it as the new-gen game it was.
Advert
Hopefully, The Elder Scrolls VI proves to be a tad more impressive.
A recent reimagining of The Elder Scrolls V: Skyrim actually gives a pretty good example of the kind of graphic fidelity fans are expecting - and this comes courtesy of YouTuber Digital Dreams.
Digital Dreams has ported Skyrim into Unreal Engine 5, running the title using a NVIDIA RTX 5090 FE and Ryzen 9800X3D.
The results are, well, quite staggering. Take a look below.
A quick journey to the comments shows how impressed fans are.
Advert
“Take my money, gimme Skyrim UE5,” wrote one happy viewer.
“Wonderful, this game is crazy,” added another.
If you want to download this UE5 port, you can find a link to do so in the video's description; I will warn that I believe it's a demo more so than a fully-finished port.
I really do hope that The Elder Scrolls VI is a shiny new era for Bethesda.
Advert
I almost feel like that with Skyrim, Bethesda struck gold with its immersive RPG formula, shaping the genre forever.
The only problem is that I don’t think that Bethesda has particularly developed or expanded that formula nor its approach in how it brings it to life since.
I think that’s why, for some, what once felt groundbreaking in Skyrim feels tired and outdated in Starfield.
Let’s hope that as much as The Elder Scrolls VI should be a return to form, it’s also one that perhaps throws the rulebook out the window.
Topics: The Elder Scrolls, Skyrim, Unreal Engine, Bethesda, PC