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Zelda: Ocarina Of Time has a hidden NPC you definitely missed

Home> News> Platform> Nintendo

Published 11:12 10 Jun 2024 GMT+1

Zelda: Ocarina Of Time has a hidden NPC you definitely missed

It's a tragic story

Ryan Easby

Ryan Easby

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There's a NPC in The Legend of Zelda: Ocarina of Time that players likely haven't met or spoken to in all of their years playing through one of the most beloved games ever made.

A guard can be found in a back alley in Hyrule Castle Town just after the player grabs the Ocarina of Time itself. If you talk to the guard, before playing the Song of Time, then you'll cause dialogue that involves the guard telling the player about the attack on the castle, before he stops moving. When you attempt to interact with him again, Link's companion Navi will tell him that the guard isn't moving anymore, leaving tragic stakes to your mission to change history. Can you save this one guard from dying? Will he ever get to see his wife and kids again? Or is he doomed to suffer through the river Styx for all eternity, passing into the afterlife? Only Link is able to save him, which means the burden falls upon the player's shoulders.

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Recently, a fan started to remake Ocarina of Time using Unreal Engine 5, showing off a graphical fidelity that the original title could only have dreamed of. It's not been made public yet, likely to avoid the lawyers at Nintendo from scrubbing it from existence, but it looks brilliant, and is only one of several different remakes that have been remade by fans who are looking to play the game on more modern hardware. Even a port of the 3DS version of the game to the Nintendo Switch (or whatever the inevitable successor to the platform is named) would be greatly appreciated, though recent rumours have indicated that if we do see a remaster or re-release of a classic Zelda game, it'll likely be either The Wind Waker or Twilight Princess instead of Ocarina.

Featured Image Credit: Nintendo

Topics: The Legend Of Zelda, Nintendo, Retro Gaming

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