
Topics: Rockstar Games, PlayStation 5, Xbox Series X, GTA 6, GTA, Grand Theft Auto

Topics: Rockstar Games, PlayStation 5, Xbox Series X, GTA 6, GTA, Grand Theft Auto
It appears that Grand Theft Auto VI may indeed feature a 60 FPS graphical mode, following doubts that the game might not be able to hit that due to the game’s advanced tech.
On the Polish podcast Rock and Borys, hosts Borys Nieśpielak and Remigiusz Maciaszek claim that Grand Theft Auto VI will have a 60 FPS mode, following previous reports that the game will have two graphics modes.
At around the 30:20 mark of the podcast, Nieśpielak claims that a Rockstar source has provided them with confirmation that two graphics modes will be available in the game, both having a different framerate target.
“Based on the information I’ve received, there are supposed to be two graphics modes: 30 and 60 FPS on PlayStation 5 and Xbox Series X,” Nieśpielak says.
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He then claimed that on Xbox Series S, the performance target is “30 FPS for now,” but adds that “they are actively working on it, collaborating with a large team from Microsoft, so there might be more.”
As for why Rockstar hasn’t announced the performance targets for Grand Theft Auto VI yet, Nieśpielak says it may be because it’s “highly anticipated information”
“I know many people don't care whether it's 30 or 60 FPS, but firstly, Rockstar has always released games at 30 FPS at launch.
“Secondly, Red Dead Redemption still runs at 30 FPS on consoles. And from what I’ve gathered, they aren't 100% certain yet whether the 60 FPS mode will be available at launch. There is a possibility, for instance, that it might arrive in a later patch.”
Prior to this, Rock and Borys had reported that The Witcher 3: Wild Hunt would be getting a third expansion, which was later revealed to be the Songs of the Past expansion. So, the podcast does have some credibility when it comes to this kind of information.
READ MORE: GTA 6 Disc Editions Hopes Crushed By Rockstar Source
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However, considering the advanced technology that Rockstar Games seems to be using for Grand Theft Auto VI, seen in the game’s first two trailers, some fans have doubted whether Rockstar will be able to push consoles to accommodate a 60 FPS target.
On Reddit, many comments are sceptical about claims that the game will hit 60 frames per second.
“I won't believe this until it's confirmed by Rockstar themselves,” reads one comment.
“Anyone else hoping for a 40FPS mode with 120hz VRR displays? It's pretty great stuff. You almost get the fluidity of 60FPS, and retain resolution/graphical settings,” reads another comment.
“I think the thing I'm most excited about with this game is the tech stuff. Rockstar have always pulled off the most impressive stuff in open world games, so I'm really looking forward to seeing how this game looks and all the weird little details they can cram into it. I wonder what this games version of 'the horse balls shrink in the cold' will be,” another comment reads.
60 FPS stands for “60 frames per second”, and is a measure of how many consecutive images are shown on a digital display within a single second.
In video games, the standard has often been for games to either feature 30 FPS or 60 FPS, with the latter being preferable due to the motion being smoother and visuals being crisper.