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Fallout 4's second next-gen update adds new graphics options you can tweak

Fallout 4's second next-gen update adds new graphics options you can tweak

Fallout 4 has never looked so good

It’s here. The moment that plenty of Fallout fans have been dreading, not least of all because it could mess everything up.

A surprise update for Fallout 4 sounds like a good thing – it’ll introduce bug fixes we’ve been asking for.

However, those bugs that need fixing are mostly the ones caused by Bethesda because they updated the game in the first place.

New to Fallout? Then you want to watch the video below

Moreover, any update puts mods at risk. This is why players are being urged to install this free download immediately.

Assuming everything doesn’t explode like it’s been nuked, let’s take a look at the next-gen update and what new options it introduces.

The highlight for many will be the ability to choose which frame rate you want; "choose between 30, 40, and 60 (default)".

"You can now choose between Visuals and Performance (default) while trying to maintain frame rate target," the notes explain.

The below are the patch notes for the bug fixes; for the full patch notes, please head to the Bethesda update page.

  • General stability improvements
  • Fixed visual issue with certain image spaces
  • Auto HDR is re-enabled (Xbox Series S|X)
  • Fixed issue where reserved space was not displayed correctly in load order menu (Xbox Series S|X)
  • Fixed issue with character name field when in widescreen mode. (PC)
  • Fixed an issue that occasionally caused bundles to not fully download and could cause a crash
  • Fixed an issue with material swaps
  • Fixed an issue with load order that would break DLC until a restart after downloading mods (PlayStation 5)
  • Fixed an issue that would occasionally cause a crash if you returned to the Main Menu with queued mods still downloading (PlayStation 5)
  • Fixed an issue that could cause the Creation Club menu to not appear (Microsoft Store)
  • Fixed a crash that could occur when connecting to the network after a suspend/resume with the network disabled (Xbox One)

Overall, there’s nothing too surprising or noteworthy here. It’s a basic update to reactively fix issues rather than taking a more proactive approach.

Nevertheless, it’s comforting to see Bethesda taking the time to make these changes – we just hope it continues once the Fallout hype has died down again.

Featured Image Credit: Bethesda Softworks

Topics: Bethesda, Fallout, PC, PlayStation, Xbox