
An upcoming open-world RPG from a group of Bethesda veterans is already capturing our attention and this latest update is building that excitement even more.
Described as the spiritual successor to The Elder Scrolls: Daggerfall, The Wayward Realms is an upcoming open-world adventure game from developer OnceLost Games.
OnceLost Games just so happens to be headed by Bethesda veterans Ted Peterson and, up until his death back in July, Julian LeFay and so it is no surprise that The Elder Scrolls fans are excited to see the release of The Wayward Realms in the future.
Set in a land where “choice and consequence are experienced on a scale never attempted before”, The Wayward Realms is already shaping up to be an ambitious project.
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Now following an update from the OnceLost Games team over on Steam, it has been revealed that the ambitious RPG will be “transitioning away” from Unreal Engine 5 in favour of building its very own engine.
"After reviewing the many thoughtful comments we received, we've made a major but exciting decision, we are fully transitioning away from Unreal Engine and building our own proprietary engine," the post reads.

"This move gives us the control and flexibility needed to deliver the experience you've told us you want.
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Over the past few weeks, our entire focus has been on developing this new engine, and we're thrilled to say that we'll have something to show you soon, with a new Devlog showcase planned for early in the new year.
"Shifting to our own engine is a major step, and while it positions us to deliver a far better game, it also means we won't be able to meet the end-of-year goal we previously set," it continues.
"Our new target is to release to our Kickstarter backers in June of next year, with a public Early Access release following a few months later. "
This Epic RPG Will Even Run on Old Hardware
This is exciting news to say the least, especially as this brand-new engine will reportedly achieve up to 30+ FPS on older hardware and even the Nintendo Switch.
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With The Wayward Realms expected to feature an open-world on a massive scale with over one hundred islands to explore, the game is going to need a solid engine in order to load in content at speed.
Not only that but it is rumoured that said islands will feature thousands of NPCs, stunning and procedurally generated landscapes, and much more.
“Under the direction of Ted Peterson & Julian LeFay - lead developers of the team behind the Elder Scrolls Arena and Daggerfall - Once Lost Games is creating a new open-world fantasy RPG where choice, consequence, scope and role-playing will be experienced like never before in a realistically-scaled open world in a new class of game: The Grand RPG.”
Topics: The Elder Scrolls 6, The Elder Scrolls, Bethesda