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Assassin's Creed meets Skyrim in massive new open-world Unreal Engine 5 RPG

Kate Harrold

Published 
| Last updated 

Assassin's Creed meets Skyrim in massive new open-world Unreal Engine 5 RPG

Featured Image Credit: Bethesda, Ubisoft

If you’re a fan of both Skyrim and the Assassin’s Creed franchise, you may want to keep an eye on The Golden Horde, a brand new Unreal Engine 5 open-world RPG that’s currently in development.

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While I happen to adore Starfield, I can simultaneously understand why it might not scratch the itch of diehard Skyrim fans - and let’s face it, The Elder Scrolls VI is years away from completion. On the other hand, Assassin’s Creed fans are swimming in content. Both Assassin’s Creed Mirage and Assassin’s Creed Nexus recently released to positive reviews, and the highly-anticipated Codename Red lands next year. As the final RPG instalment, the game will take fans to Feudal Japan. If you’re just craving more RPG goodness, then take a look at The Golden Horde.

Speaking of Starfield, it has made for some excellent wins and fails.

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The Golden Horde is being worked on by a group of independent developers known as Doomers Entertainment with progress recently switching over from Unreal Engine 4 to Unreal Engine 5. The game is in the very early stages of development but we know that it’s a first-person single-player RPG adventure.

The synopsis reads, “You will find yourself in the centre of political intrigues in the Mongol Empire of 1250. And it's only up to your will whether you help the oppressed Turks to throw off their invaders or lead a punitive Mongol expedition.” To date, there are 76 square kilometres of game world, four possible endings, and 99 random in-game events. Intriguing.

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The combat system includes melee weapons and bows, plus there will be reputation-based choices to make affecting the outcome of the story. The story promises “conspiracies and betrayals” plus there’s a skill tree and an “original horse development system”. We can’t wait to hear more.

Topics: Assassins Creed, Skyrim, Unreal Engine

Kate Harrold
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