
Warhammer 40k 11th Edition has finally been unveiled at this year’s AdeptiCon, Games Workshop’s annual showcase gathering all the latest news and announcements for its array of tabletop games.
Several exciting reveals saw the light of day but the one fans were truly waiting for is a first-look at Warhammer 40k’s 11th edition.
Each edition brings an updated set of rules, a new range of models, lore and generally sets the stage for what the next few years of the tabletop game will bring.
Leading the charge of this new edition are two fan-favourite factions. On the war-torn planet of Armageddon the Adeptus Astartes, otherwise known as Space Marines, have been deployed to help take back the ruined world in the name of their glorious Emperor of Mankind.
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At the forefront of the battle are the Blood Angels, who are being backed up by both the Ultramarines and the Salamanders. Together they aim to drive back the green tide of Orks and restore order, but at what cost?
What Is 11th Edition Bringing To The Tabletop?
Like in previous editions a new Starter Box is on the way containing both Space Marine and Ork models.
The full contents haven’t been revealed just yet but Games Workshop did show off an updated look for Space Marine Intercessors and Ork Boyz respectively, both of which will be featured in some capacity in the Starter Box.
This new box will hopefully be an excellent starting point for those who are new to the hobby, or existing players who want to bolster their current armies’ forces.
One of the major announcements comes in the form of updated rules for the game, many of which sound like quite a shake-up compared to 10th edition.
The good news is the 10th Edition Codexes, basically faction-specific rulebooks, are all backwards compatible with 11th Edition. Players won’t have to purchase new ones to run their existing armies.

That said the abilities and skillset of existing armies will be getting a refresh, and while Games Workshop didn’t go into too much detail the idea is to enable players to have a “bespoke set of army abilities” unique to them.
Gameplay is also getting an overhaul, with a new way of scoring games that’ll make them more competitive. Warhammer 40k is a game all about playing the objective, so they’re getting a refresh to make it easier for all armies to stand on an even playing field. There’ll even be army specific objectives that cater to what they’re best at.
Games Workshop will provide a deeper dive into all of the changes in the coming months, but at first glance Warhammer 40k 11th Edition is looking like a bold new iteration of the beloved tabletop game.
Topics: Warhammer, Board Games