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Red Dead Redemption 2 'Undead Nightmare 2' Gameplay Blows Gamers Away
Home>News
Published 12:00 26 Sep 2025 GMT+1

Red Dead Redemption 2 'Undead Nightmare 2' Gameplay Blows Gamers Away

What we've always wanted

Sam Cawley

Sam Cawley

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Featured Image Credit: Rockstar Games

Topics: Red Dead Redemption, Red Dead Redemption 2, Rockstar Games

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Red Dead Redemption 2 would have been 10x better with an Undead Nightmare mode, and now it has one.

Undead Nightmare for Red Dead Redemption is, in my opinion, one of the coolest DLC expansions ever made.

Wild West zombie survival is a stupidly fun idea and the fact it had an actual storyline to follow made it even better.

Ever since it dropped fans have been begging Rockstar Games to include more zombie modes in its games, and one was apparently in the works for GTA V before it was cancelled part-way through development, in favour of more GTA: Online content instead.

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As far as we’re aware Undead Nightmare was never on the cards for Red Dead Redemption 2, but thanks to modders we can see what it could have looked like.

There are plenty of videos out there of content creators and regular players trying out the fan-made mode and it works so well.

Red Dead Redemption 2’s open-world is massive, and being able to cross the country with a zombie horde on your tail is incredibly exciting. It’s like Days Gone but bigger, and no motorcycles.

The only argument you can make for why it won’t work is because John Marston already met zombies in the first game’s DLC, but Undead Nightmare clearly isn’t canon so you could absolutely twist the story a little bit to include them.

The mods made to give Red Dead Redemption 2 show us what an official mode could have been like, as footage of climbing onto rooftops to escape the infected, keeping them at bay with rifles and inevitably getting into a fist fight with them should have all been included in the main game. Red Dead Redemption 2 has a great combat system too, it would have been fun to throw zombies through windows as they’re trying to bite you.

Alas it just wasn’t meant to be, or Rockstar Games just didn’t want to spend the resources on it.

In many ways I get it, as Red Dead Redemption 2 likely took a long time to develop, and making DLC for it would have probably taken just as much time.

With GTA VI on the way I’m hoping we get at least some singleplayer DLC, though I’m not holding my breath. In all likelihood it’ll just be more GTA: Online content.

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