• News

  • TV & Film

  • PlayStation

  • Xbox

  • Nintendo

  • PC

  • Reviews

  • News

  • TV & Film

  • PlayStation

  • Xbox

  • Nintendo

  • PC

  • Reviews

  • Advertise
  • Terms
  • Privacy & Cookies
  • LADbible Group
  • LADbible
  • UNILAD
  • SPORTbible
  • Tyla
  • UNILAD Tech
  • FOODbible
  • License Our Content
  • About Us & Contact
  • Jobs
  • Latest
  • Archive
  • Topics A-Z
  • Authors
Facebook
Instagram
X
Snapchat
TikTok
YouTube
Threads
Submit Your Content
Pokémon Creator Didn’t Originally Want You To Catch Em’ All

Home> News

Published 11:01 12 Jun 2022 GMT+1

Pokémon Creator Didn’t Originally Want You To Catch Em’ All

Pokémon's creator originally wanted to use an in-game currency.

Kate Harrold

Kate Harrold

google discoverFollow us on Google Discover
Featured Image Credit: The Pokémon Company

Topics: Pokemon, Nintendo

Advert

Advert

Advert

The second somebody says Pokémon, I just can’t help myself. Come on, join in: Gotta catch em’ all, it’s true. Our courage will PULL US THROUGH. Anyone else? Right, moving swiftly on.

The point is, we all know that to extend our arsenal of Pokémon, you’ve got to venture out into the wilds to catch them. It’s almost a gaming right of passage and shout out to my folks who remember the iconic summer of 2016 when everyone was obsessed with Pokémon Go. Strangely, Pokémon’s creator didn’t originally want players to catch ‘em all though. He wanted you to buy em’ all.

If you haven’t already, check out the incredible new trailer for Pokémon Scarlet & Violet, which features the internet’s newest obsession: Lechonk.

Advert

According to an investigation by Did You Know Gaming, Pokémon creator Satoshi Tajiri originally wanted Pokémon to have an in-game currency. Each Pokémon would’ve had a monetary value and players would’ve been able to purchase, sell and trade their Pokémon.

During an interview in the early 2000s, Taijiri said, “In Pokémon’s early development, you could buy Pokémon with money - but that resulted in the player focusing on saving money to buy them, and less motivation to struggle to catch them in the wild.”

“We also thought about making one player pay money in addition to their trade when there was an obvious difference in the value of two Pokémon being traded, but implementing Pokémon monetary values was beyond the limits of our programming,” Tajiri added. “Transferring money in the game is very different from wiring money in real life, and there were difficulties getting it to work on Game Boy - there were just too many obstacles to overcome to make it happen.” Personally, I’m glad this couldn’t happen. Saving up pennies just simply isn’t as fun as stumbling across a Snorlax.

Choose your content:

5 hours ago
7 hours ago
9 hours ago
10 hours ago
  • Blizzard Entertainment, Inc.
    5 hours ago

    Nintendo Switch 2 Drops Must-Play Free FPS You Can Enjoy From Today

    Nintendo Switch 2 gets a huge free FPS!

    News
  • Total Mayhem Games
    7 hours ago

    Steam Free Offering Is A Promising 2026 It Takes Two Alternative

    It Takes Two fans will love this Steam freebie

    News
  • Valve
    9 hours ago

    Steam's New Hardware Is Dropping Sooner Than You Think

    The Steam Machine is looking better and better

    News
  • Sony
    10 hours ago

    PS5 Surprise Double Free Game Drop Doesn't Require PlayStation Plus

    One is a title you're probably going to want to play alone ...

    News
  • Pokémon Next Nintendo Switch Freebie Is Live, Here's How To Claim
  • Free Pokémon Nintendo Switch Game Gets New Early Download Bonus
  • Pokémon Players Roast Woeful Free Nintendo Switch Game Launch
  • Pokémon Drops New Nintendo Switch Freebie After Failed Launch