• News

  • TV & Film

  • PlayStation

  • Xbox

  • Nintendo

  • PC

  • Reviews

  • News

  • TV & Film

  • PlayStation

  • Xbox

  • Nintendo

  • PC

  • Reviews

  • Advertise
  • Terms
  • Privacy & Cookies
  • LADbible Group
  • LADbible
  • UNILAD
  • SPORTbible
  • Tyla
  • UNILAD Tech
  • FOODbible
  • License Our Content
  • About Us & Contact
  • Jobs
  • Latest
  • Archive
  • Topics A-Z
  • Authors
Facebook
Instagram
X
Snapchat
TikTok
YouTube
Threads
Submit Your Content
Pokémon Creator Didn’t Originally Want You To Catch Em’ All
Home>News
Published 11:01 12 Jun 2022 GMT+1

Pokémon Creator Didn’t Originally Want You To Catch Em’ All

Pokémon's creator originally wanted to use an in-game currency.

Kate Harrold

Kate Harrold

google discoverFollow us on Google Discover
Featured Image Credit: The Pokémon Company

Topics: Pokemon, Nintendo

Advert

Advert

Advert

The second somebody says Pokémon, I just can’t help myself. Come on, join in: Gotta catch em’ all, it’s true. Our courage will PULL US THROUGH. Anyone else? Right, moving swiftly on.

The point is, we all know that to extend our arsenal of Pokémon, you’ve got to venture out into the wilds to catch them. It’s almost a gaming right of passage and shout out to my folks who remember the iconic summer of 2016 when everyone was obsessed with Pokémon Go. Strangely, Pokémon’s creator didn’t originally want players to catch ‘em all though. He wanted you to buy em’ all.

If you haven’t already, check out the incredible new trailer for Pokémon Scarlet & Violet, which features the internet’s newest obsession: Lechonk.

Advert

According to an investigation by Did You Know Gaming, Pokémon creator Satoshi Tajiri originally wanted Pokémon to have an in-game currency. Each Pokémon would’ve had a monetary value and players would’ve been able to purchase, sell and trade their Pokémon.

During an interview in the early 2000s, Taijiri said, “In Pokémon’s early development, you could buy Pokémon with money - but that resulted in the player focusing on saving money to buy them, and less motivation to struggle to catch them in the wild.”

“We also thought about making one player pay money in addition to their trade when there was an obvious difference in the value of two Pokémon being traded, but implementing Pokémon monetary values was beyond the limits of our programming,” Tajiri added. “Transferring money in the game is very different from wiring money in real life, and there were difficulties getting it to work on Game Boy - there were just too many obstacles to overcome to make it happen.” Personally, I’m glad this couldn’t happen. Saving up pennies just simply isn’t as fun as stumbling across a Snorlax.

Choose your content:

an hour ago
3 hours ago
4 hours ago
5 hours ago
  • NetEase Games
    an hour ago

    Marvel Rivals' NSFW Captain America skin leaves fandom needing a cold shower

    All hands on deck.

    News
  • JoshuaMK02, Tempo/Nintendo
    3 hours ago

    Super Mario Eclipse is the free 'brand new' Mario game Nintendo Switch 2 owners are missing

    One of the best 3D Super Mario games you'll ever play can't be found on the Nintendo Switch 2.

    News
  • Sony
    4 hours ago

    PlayStation Plus 50% discount offered as subscribers attempt to leave en masse

    PlayStation Plus users are attempting to cancel their subscriptions in response to the all-digital PlayStation controversy.

    News
  • CD Projekt
    5 hours ago

    Second Cyberpunk 2077 expansion looks likely thanks to record-low Steam discount

    Cyberpunk 2077 has hit a record-low price on Steam, and its playercount has benefitted from it greatly.

    News
  • Pokémon Winds And Waves evolutions leak makes Gen 10's starter an easy pick
  • Palworld Dropping Huge Free Update To Compete With New Pokémon Pokopia DLC
  • Pokémon Pokopia Players Want This Freebie Before Launch
  • Pokémon PC Alternative Has Us Wanting To Catch Em All Again