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Starfield delay praised for avoiding Cyberpunk 2077 mistakes

Home> News> Platform> Xbox

Published 12:53 1 Aug 2023 GMT+1

Starfield delay praised for avoiding Cyberpunk 2077 mistakes

A delayed game is way better than a broken one.

Catherine Lewis

Catherine Lewis

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Featured Image Credit: Bethesda Softworks, CD Projekt

Topics: Starfield, Bethesda, Cyberpunk 2077, CD Projekt Red

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It’s rather strange to think that, if not for its delay, we could have been playing Starfield for over eight months already. However, would that really have been a good thing? The fans say no, and it’s easy to see why.

We’ve all heard the quote, “A delayed game is eventually good, but a rushed game is forever bad.” Although it’s commonly attributed to Mario creator Shigeru Miyamoto, the quote’s exact origin is a bit of a mystery. It’s previously been suggested that it may have actually been a mistranslation or simply a common industry catchphrase of old (thanks, Nintendo Life). Regardless of where it came from or who said it, though, the words hold true, and Starfield fans are hopeful that the game’s chunky delay may help it avoid a disastrous launch.

Take a look at the story trailer for Starfield below.

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“I'm so hyped. And I'm glad [Bethesda] delayed Starfield to avoid a situation like Anthem, No Man’s Sky, Marvels Avengers, Battlefield 2042, Redfall, etc.,” Reddit user Lymbasy wrote.

Others agree: “Cyberpunk's launch disaster sent shockwaves throughout the industry, and suddenly most anticipated games started getting at least one big delay. It's like that was straw that broke customer's back and publishers realised people were really get fed up. Pretty sure [Microsoft] doesn't want a similar situation,” CAG1889 added.

It’s worth keeping in mind however that Cyberpunk 2077 was also delayed a number of times. Its initial release date would have seen it hit our screens on 16 April, 2020, but as the year went on, it was pushed back to 17 September, then 19 November, and finally to 10 December. Despite that, it was still full of issues on previous-gen consoles - it clearly could have done with a bit more time in the oven. Needless to say, even though delays inevitably lead to games being more polished than they would have been had they simply been forced out as soon as possible, they still don’t guarantee that they’ll actually be put out in a great state.

On a similar note, a number of Starfield fans have begun begging gamers to rein in their hype in an attempt to lessen any potential disappointment that might come as a result of getting overly excited for the title - particularly in regards to speculating about unrealistic features “that are absolutely not going to be in the game in any capacity whatsoever”. Definitely easier said than done to keep calm about a game like this, though.

Starfield is set to launch on 6 September, but early access will begin on 1 September.

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