
Despite being controversial at the time, the iconic "Original Wave" theme from the PlayStation 3 remains one of my favourite console themes of all time.
As of January 2026, Sony has officially killed the PS3, retiring the console’s final major service. But even still, the community is still unearthing details that put the PS5 to shame.
While it may seem boring by today’s standards, it was a way for the designers and engineers to give you a sense of control and flex the SIXAXIS controllers then-revolutionary tech.
I love this. But I’m also mad about it.
Gaming in 2026 is For The Shareholders, Not the Players
You might already know this one - if you tilt or shake your DualShock 3 while on the PS3 main menu, the floating "glitter" particles actually drift and swirl in the direction of your movement. It's cute, but its a symptom of a wider problem that plagues gaming in 2026.
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I’m honestly surprised to see people online only just discovering this. I remember spending hours back in 2006 (I was eight, sorry) just zoned out, tilting the controller back and forth. Honestly - best game on the PS3. I’m joking, kinda.
I picked the dark purple background (my favourite colour) just so I could see the sparkles glimmer and rush. I loved the aesthetic so much it's still my desktop wallpaper to this day. My gamer tag even had ‘sparkle’ in it up until 2015 as a homage.
The PS3 wasn't the only time Sony showed this level of attention to detail. Who could forget the iconic PS2 "towers" on the boot screen? While it was a different time (and perhaps a poorly aged name for a 2000s release), the creativity was delightful.

The number of towers represented how many games you had played, and their height was determined by the time you’d sunk into them, an actual representation of hours of your life spent in front of the PS2.
Even on the PS4, you could unlock wallpapers based on how you did in certain games.
Gaming feels like it's more about profits than play now
The sleek, white PS5 UI reeks of corporate efficiency by comparison. Listen, I’ve worked on PlayStation events, I know their internal design guidelines intimately.
Even still, I have to say. I hate the PS5 home screen.
Filled with promotional material for games, seasonal landscapes and the latest sale, it's overwhelming and lacking in customisation options.
Despite players finding a workaround to add a bit more personality to your console, it’s way more work than I can be bothered to do, frankly.
In an era where every second of an engineer's time is squeezed to maximize shareholder profit, these "useless" touches aren’t deemed to be important.
Even when PlayStation dropped the 30th Anniversary themes last year, the nostalgia felt hollow. I gratefully lapped it up, don’t get me wrong. It mimicked the look and the sound, but it lacked the soul; tilting your DualSense didn't move the sparkles. It was a ghost of a more creative era.
If you want to see the real deal for yourself, boot up your old PS3, head to the settings menu to clear the game previews, and give your controller a sharp tilt. Watch the sparkles swirl. It’s beautiful, it’s unnecessary, and it’s exactly what’s missing from modern gaming.
Today, ‘shaking the sparkles’ is actually the gold standard test for identifying fake SIXAXIS PS3 controllers. Bootlegs tend to lack genuine SIXAXIX motion sensors, so it's the easiest way to see if you’ve been scammed by a reseller.
Bah, it’s beautiful. I'm off to play… The Last of Us, again. Little indie game, you've probably never heard of it.
Topics: PlayStation, PlayStation 4, PlayStation 5