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Zelda: Ocarina Of Time Gets Ghibliesque Graphics Overhaul, And I Need It Now
Home>News>Platform>Nintendo
Published 11:31 3 Aug 2025 GMT+1

Zelda: Ocarina Of Time Gets Ghibliesque Graphics Overhaul, And I Need It Now

A beautiful makeover

Olly Smith

Olly Smith

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Featured Image Credit: RwanLink

Topics: Nintendo, The Legend Of Zelda, Unreal Engine

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The Legend of Zelda: Ocarina of Time has a graphics overhaul made in the style of Studio Ghibli, and it looks very gorgeous.

As one of the best Legend of Zelda games of all time, Ocarina of Time is an experience burned firmly into the memories of anyone who was a gamer in the 1990s.

Now nearly 30 years later, it’s clear that Ocarina of Time has gone on to inspire The Legend of Zelda fans to create new art based on or inspired by the game.

RwanLink is one such fan, who has created an animated short film called “Zelda Ocarina of Time 25th anniversary X Ghibli: Castle Town”. It’s an adaptation of the Hyrule Castle Town section from Ocarina of Time done in the style of Studio Ghibli.

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And no, it’s not AI-generated slop. I know that’s silly to say, but with the recent trend of people using ChatGPT to ruin their favourite films or games by recreating them in poor quality Ghibli rip offs, we felt like it was necessary to disclose this.

RwanLink has used Unreal Engine 5 to create this short film, taking around four months in total to complete.


It features several characters and iconic locations from The Legend of Zelda: Ocarina of Time. We can see Link, Navi, Ganondorf, and even a few short glimpses of Zelda in her purple robes.

Altogether, it looks pretty fantastic. The attention to detail is pretty superb, and it features all sorts of easter eggs and references that fans of the game would enjoy.

It’s also a pretty decent conversion of the Ghibli art style. It’s not quite 1:1, as it uses a blend of 2D and 3D which is something the Japanese studio doesn’t really touch, but it does look like something I would absolutely be lining up in a cinema to see.

Once the short film ends, RwanLink also spends some time showing off what this version of Castle Town would look like if played as a video game from third-person perspective.

This allows a greater look at the work gone into the film, showing off all the environments and character models without restriction. Anyway, it kind of makes me want to go replay Ocarina of Time now.

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