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GTA 6 gameplay leak promises robberies are going to be absolutely wild

Home> News> Platform

Published 09:50 10 Jan 2025 GMT

GTA 6 gameplay leak promises robberies are going to be absolutely wild

The secret ingredient is crime

Sam Cawley

Sam Cawley

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Featured Image Credit: Rockstar Games

Topics: GTA 6, GTA, Grand Theft Auto, Rockstar Games

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GTA VI and its open-world will not only be massive, it’ll also have many interiors for you to explore while roaming Vice City and its surrounding areas.

GTA V was fantastic but there were very few buildings you could enter aside from some shops and buildings you would need access to for story missions, thankfully GTA VI is going to change that.

That said it’s high time we get a new trailer, as this first one is getting old

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According to the latest info online around 40% of GTA VI’s buildings will have interiors, allowing you to walk through the front door and do a bit of exploring, or robbing, depending on how you’re feeling that day.

Of course like GTA V I’m sure many of these buildings will have story implications at some point but still, the freedom is nice.

There’s also rumour of shopping malls being featured in the game and they sound like they’d be a blast to explore on modern consoles, as we haven’t seen them in a Grand Theft Auto game since Grand Theft Auto: Vice City.

It’s also said that you’ll be able to damage buildings, and there’ll be physical marks, debris and broken glass on any you start vandalising.

Personally I think this is great news as GTA V had so many weird instances of bulletproof windows, and firing a rocket barrage at a wall only for there to be a few black marks on it afterwards was always kind of off-putting, not enough to diminish the overall experience though.

It sounds like Rockstar Games is really trying to make the world of GTA VI feel alive, and not just through the more intelligent NPCs or caricatures from real-life events and media.

We can’t wait to finally get our hands on the game, and with it now being 2025 the end goal is in sight for the game’s release.

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