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Legacy Of Kain: Soul Reaver Unreal Engine 5 project in development

Legacy Of Kain: Soul Reaver Unreal Engine 5 project in development

One dedicated fan has begun remaking Legacy of Kain: Soul Reaver is Unreal Engine 5, and it's already shaping up nicely.

It’s been 24 years since the excellent Legacy of Kain: Soul Reaver landed on our PCs and PlayStation 1 consoles back in 1999, followed by the Dreamcast version one year later in 2000.

A sequel to Blood Omen: Legacy of Kain, Soul Reaver saw a rather hefty time jump of 1500 years. Whereas the original game centred around the titular Kain, the sequel saw players star as Raziel, a lieutenant to Kain who is eventually killed but raised by The Elder God to exact revenge, taking on the moniker of ‘soul reaver’. It’s a fantastic series and yet, it’s not one that we’ve yet seen receive the remake or reboot treatment despite many studios turning to older IPs as of late. Well, our wait for an official Legacy of Kain reboot continues but I’d like to turn your attention to a fantastic fan-made remake that’s in the works.

Take a look at the original game below.

YouTuber Ali Aljaber is in the process of remaking Legacy of Kain: Soul Reaver in Unreal Engine 5 and while the project remains a work in progress, the gameplay footage released thus far is almost certain to get you hyped. Graphically, this remake is leaps and bounds ahead of what the original looked like in 1999, bringing it up to date whilst also somehow managing to maintain that retro feel. Take a look below.

Speaking about the project, Ali wrote, “I've implemented a new locomotion system, bringing in features like flying, combat, climbing, and an interaction system with switches and boxes. The upcoming update will primarily focus on adding some magic abilities and introducing some wandering enemies.”

Already, Legacy of Kain fans are blown away. “This is so damn cool. Keep doing this,” one wrote, while another added, “Been waiting a long time.” It’s not yet known what Ali’s plans are once the project is complete. In a comment reply, the creator stated that he originally just wanted to track his progress and share his work with friends, but given the incredible reception, “a playable version might be in the cards down the line.” We sure hope so.

Featured Image Credit: Ali Aljaber via YouTube, Eidos Interactive

Topics: Unreal Engine, PC, Retro Gaming