How much should GTA VI cost when it comes out? This is the question fans are debating, with the answer far from being straightforward as the discussions turn to squabbles over acceptable video game prices.
We can all expect the upcoming GTA title to at least retail at the industry standard, especially when taking into account how meticulous Take-Two Interactive is about “appropriate” pricing – the Red Dead Redemption port proved this. Still, fans are concerned the game could end up being more expensive after Take-Two CEO Strauss Zelnick’s claims that games are “very, very low” in price.
Don't forget to (re)watch the stunning GTA VI trailer before you go!
In terms of how much it costs to make AAA games, Zelnick’s comments are fair, however, his words show a lack of understanding of a deepening cost of living issue that avid gamers are faced with when new titles come out. Consequently, fans are divided over the possible GTA VI price tag.
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“It's more like AAA game development costs have ballooned far, far higher than they ever should have,” stated one gamer, before adding, “I also really hate the perspective of ‘the value of a game is in how many hours you get out of it’. Not every game needs to be a 100 plus hour open-world collection to be worth buying. I paid $40 for Hi-Fi rush, got ‘only’ 10 hours out of it, and it's the best video game I've played all year.”
This is the issue with believing the value of a game is in the hours of content it delivers; yes, some games are epically long, with each hour worthwhile entertainment, but other titles are smaller yet just as impactful. It’s a concept Zelnick doesn’t seem to quite grasp.
With fans saying, “The hours of gameplay equals price ratio has done such a disaster on certain genres. That s**t needs to die yesterday,” the cost of GTA VI will make for interesting online rants.
Topics: GTA 6, GTA Online, Grand Theft Auto, Rockstar Games, Take-Two