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Gamers are becoming increasingly sick of 100GB games eating their storage

Home> News

Updated 10:51 18 Oct 2023 GMT+1Published 10:50 18 Oct 2023 GMT+1

Gamers are becoming increasingly sick of 100GB games eating their storage

Gamers are sick of having to install/uninstall enormous downloads to play the games they actually want to play.

Sam Cawley

Sam Cawley

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Featured Image Credit: Microsoft/Sony/NBCUniversal

Topics: Xbox, PC, PlayStation, Nintendo

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I don’t think there’s much worse than wanting to install a game you’ve been waiting months to play only to see a 100GB installation size.

I’m not alone either, as gamers everywhere are getting sick of new games taking up so much of their precious storage space, whether it be Xbox, PlayStation, PC or Nintendo platforms.

One game worth clearing your hard drive for is Marvel's Spider-Man 2, which releases this Friday!

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The worst offenders are high-performance games Call Of Duty, enormous open-world titles like Red Dead Redemption 2 and graphically advanced titles like Final Fantasy XVI.

Combine that with the limited storage space on current-gen consoles, requiring the purchase of additional hard-drives/SSDs, and you’re in the awkward position of rearranging your installed games, deciding which can be kept for the time being and which need to go.

Some players have had enough though, with some wanting to know why the installation size of games has continued to grow over the years, and what’s exactly featured in those massive downloads.

Reddit user curious_zombie_ made a post titled: “Why Are Video Games So Big? What's Inside the 100 GB?” and got a variety of answers from other players, many of which expressed frustration that they’re only getting bigger as time goes on.

“Textures for 4k don’t magically make themselves the same size as HD.”

“4k textures that should be an OPTIONAL download.”

“Its mostly just because games force you to download EVERYTHING, even parts of the game you don't need.

“If only games would give the player freedom of choice and only have them download the stuff they want, this would massively lower the size of games.”

Some also made the valid point that most multiplayer titles nowadays are filled with unlockabale cosmetics content, most of which players won’t be able to access as they’re locked behind microtransactions.

While some games now present the option to only downloaded the singleplayer/multiplayer, perhaps it’d be safer to just invest in a storage expansion, rather than constantly mess around with installs/uninstalls.

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