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The Elder Scrolls Oblivion hailed as the most unintentionally funny game of all time

Home> News

Published 15:22 22 Jan 2024 GMT

The Elder Scrolls Oblivion hailed as the most unintentionally funny game of all time

The Elder Scrolls fans have declared Oblivion to be the most unintentionally funny game of all time, and they've got a point.

Kate Harrold

Kate Harrold

You can always rely on Bethesda to create a delectable open-world. There’s a reason why players keep on returning to The Elder Scrolls V: Skyrim over 12 years after it was first released. Likewise, Starfield’s loading screens may have upset some players but that aside, the game’s ability to create a seemingly endless sprawling galaxy has to be commended.

It’s why there’s so much hype surrounding the upcoming The Elder Scrolls VI which very much remains a mystery given that devs are hard at work supporting Starfield for the time being. I digress though. Bethesda isn’t simply known for its top-class world design. It’s also known for its stellar jank. That’s an odd phrase to read back but I mean it. No Bethesda game is truly complete without a few harmless bugs or weirdly written NPCs that accidentally turn it into a comedic masterpiece. In fact, fans of Oblivion have just declared it to be the most unintentionally funny game of all time.

Take a look at some of our favourite Starfield wins and fails below.

As reported by GamesRadar, Twitter user NotRollingTim brought a classic Oblivion clip back to the forefront of everybody’s minds. The clip sees an NPC killing poor old Nels after the player selects that particular option which doesn’t sound all that funny. It’s the way in which the NPC announces and then carries out the action though that’ll leave you cackling at the absurdity of it all. Take a look below.

In another clip shared by user swisssaa, two NPCs chatted about how they’ve “been better”, but with an Oblivion twist on small talk. Person One: “I’ve been better.” Person Two: “I hope things get better … bye.” That alone is way funnier than it should be. It’s made even better by the fact that, without even moving, the duo launch into a fresh iteration of the conversation just seconds later and yes, the mysterious NPC has still “been better” the second time around. Take a look at a few more examples below.

I didn’t have a replay of Oblivion on the cards this month but I’m seriously rethinking my choices after chuckling at my screen for the last 20 minutes. Oh Bethesda. Please never change.

Featured Image Credit: Bethesda

Topics: The Elder Scrolls, Bethesda

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