
Control Resonant’s Alan Wake Easter egg is a small but important narrative event, but many players may inadvertently miss it depending on their progression.
The latest game from Remedy Entertainment is set within the ‘Remedy Connected Universe’, a franchise of games which are loosely connected through shared characters, locations, and events.
The series mainly makes links between Alan Wake and Control, but looser references are also made to other Remedy games like Max Payne and Quantum Break.
We’ll be discussing spoilers here on out for Control Resonant, so read on at your own peril.
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Control Resonant’s Alan Wake reference explained
Following the Alan Wake references in the first Control (and vice versa in Alan Wake 2), Control Resonant features one major appearance by the famous writer. Considering Wake lived in Manhattan prior to the events that befell him in the first Alan Wake, it’d make sense to see some kind of reference to the character.
Where to find it
Alan Wake appears on a television screen found in an apartment building in the Evacuation Zone. To find it, head to the northern part of the Evacuation Zone where Railyard Street Station is found on a junction.
From here, head south and you’ll find an apartment building on your left that you can enter. Go upstairs and enter the open apartment door to find the place messy with drawings scrawled all over the walls.
This doesn’t appear to be Wake’s apartment seen in Alan Wake’s flashback scenes, but if this place does look familiar, it’s because the apartment resembles the twisted otherworldly version of Wake’s apartment that appeared in the Dark Place during the events of Alan Wake 2.
Head to the back of the apartment and interact with the glowing television screen to see Wake appear on-screen and recite a monologue. If you want to view the monologue for yourself later on, it’ll be saved in your archive.
What it means
The recording is called “The Master of Many Worlds”, and its relevance to the wider lore of the franchise may be more important than we realise. The state of the apartment, plus Wake’s dialogue implies that the Dark Place is growing stronger, and may be infiltrating the Patterning that has corrupted Manhattan.
This was hinted at towards the end of both Alan Wake games, where the dialogue “It’s not a lake, it’s an ocean” implied the Dark Place was not localised to Bright Falls, while the ending of Alan Wake 2’s Final Draft story had Wake proclaiming himself to be the master of “not just two worlds, but many”.
Whether or not this is directly teasing Alan Wake 3 remains to be seen. Remedy has a habit of using a small reference like this to set up the next game in the series (see: the AWE DLC in Control, and the Lake House DLC in Alan Wake 2 as examples), so it’s possible this may hint at events yet to come.
There are also some loose ends from Alan Wake 2 that have yet to be tied up, which the sequel will surely address.
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