• News

  • TV & Film

  • PlayStation

  • Xbox

  • Nintendo

  • PC

  • Reviews

  • News

  • TV & Film

  • PlayStation

  • Xbox

  • Nintendo

  • PC

  • Reviews

  • Advertise
  • Terms
  • Privacy & Cookies
  • LADbible Group
  • LADbible
  • UNILAD
  • SPORTbible
  • Tyla
  • UNILAD Tech
  • FOODbible
  • License Our Content
  • About Us & Contact
  • Jobs
  • Latest
  • Topics A-Z
  • Authors
Facebook
Instagram
X
Snapchat
TikTok
YouTube
Threads
Submit Your Content
Xbox's Fable reboot reportedly stumbling into “developmental problems”

Home> News

Published 15:32 13 Dec 2022 GMT

Xbox's Fable reboot reportedly stumbling into “developmental problems”

Development on Xbox's Fable reboot is reportedly struggling due to issues surrounding the game's engine.

Kate Harrold

Kate Harrold

It’s been two years since Xbox revealed that a Fable reboot is in development, and the project doesn’t appear to be in a great place. Playground Games have kept very hush hush about the project since it was officially unveiled via a teaser trailer. All we know is that the reboot is set to release on Xbox Series X/S and PC eventually.

In September, Microsoft Studios head Matt Booty mentioned that he was “excited” by what he’d seen of the project, adding that he couldn’t wait to “get to show” more to fans. Just last month though, it was reported that an extra developer had been drafted in to help out. Eidos Montreal is supposedly assisting on the game due to how slowly it’s progressing. Even still, the game appears to have stumbled into some “developmental problems.”

Xbox users will finally be able to get their hands on Starfield next year. Take a look at some gameplay footage below.

According to Windows Central’s Jez Corden, several Microsoft projects are struggling - including Fable IV and the ongoing development of Halo Infinite - due to “internal politics” surrounding video game engines. Microsoft are reportedly insisting on using their own engines as opposed to those widely used across the industry like Unreal Engine. Fable IV is thought to be using a brand new custom engine, while Halo Infinite uses the Slipspace Engine.

Advert

The issue is, developers must be trained in using these engines which takes time. Reports claim that many are exiting the project midway through too, which then means the training process has to begin all over again.

The problems regarding Halo Infinite are by no means a secret. After years of promising fans that a split-screen co-op mode would be added to the game, the feature was cancelled earlier this year - five years after it was first announced. That’s a long time to string fans along. I wouldn’t expect to see any major Fable IV updates anytime soon.

Featured Image Credit: Playground Games, Lionhead Studios

Topics: Fable, Playground Games, Xbox

Advert

Advert

Advert

Choose your content:

15 mins ago
25 mins ago
2 hours ago
3 hours ago
  • 15 mins ago

    Xbox price increase has gamers making the move to PlayStation

    Will you jump ship?

    News
  • 25 mins ago

    Stray meets Assassin's Creed in new stealth action game

    Meow

    News
  • 2 hours ago

    Star Wars: Knights Of The Old Republic finally returns in surprise new fan expansion

    Worth it

    News
  • 3 hours ago

    Marvel's Wolverine release window gets disappointing update

    Wolverine will be here... eventually

    News
  • Fable release date leak confirms 2025 may well kill us
  • Xbox fans hyped by new Fable gameplay teaser with Witcher 3 vibes
  • Fable 4 move over, we're headed back to Albion in a new RPG
  • Fable first gameplay footage confirms we can harass chickens