• News

  • TV & Film

  • PlayStation

  • Xbox

  • Nintendo

  • PC

  • Reviews

  • News

  • TV & Film

  • PlayStation

  • Xbox

  • Nintendo

  • PC

  • Reviews

  • Advertise
  • Terms
  • Privacy & Cookies
  • LADbible Group
  • LADbible
  • UNILAD
  • SPORTbible
  • Tyla
  • UNILAD Tech
  • FOODbible
  • License Our Content
  • About Us & Contact
  • Jobs
  • Latest
  • Archive
  • Topics A-Z
  • Authors
Facebook
Instagram
X
Snapchat
TikTok
YouTube
Threads
Submit Your Content
Xbox's Fable reboot reportedly stumbling into “developmental problems”
Home>News
Published 15:32 13 Dec 2022 GMT

Xbox's Fable reboot reportedly stumbling into “developmental problems”

Development on Xbox's Fable reboot is reportedly struggling due to issues surrounding the game's engine.

Kate Harrold

Kate Harrold

google discoverFollow us on Google Discover
Featured Image Credit: Playground Games, Lionhead Studios

Topics: Fable, Playground Games, Xbox

Advert

Advert

Advert

It’s been two years since Xbox revealed that a Fable reboot is in development, and the project doesn’t appear to be in a great place. Playground Games have kept very hush hush about the project since it was officially unveiled via a teaser trailer. All we know is that the reboot is set to release on Xbox Series X/S and PC eventually.

In September, Microsoft Studios head Matt Booty mentioned that he was “excited” by what he’d seen of the project, adding that he couldn’t wait to “get to show” more to fans. Just last month though, it was reported that an extra developer had been drafted in to help out. Eidos Montreal is supposedly assisting on the game due to how slowly it’s progressing. Even still, the game appears to have stumbled into some “developmental problems.”

Xbox users will finally be able to get their hands on Starfield next year. Take a look at some gameplay footage below.

Advert

According to Windows Central’s Jez Corden, several Microsoft projects are struggling - including Fable IV and the ongoing development of Halo Infinite - due to “internal politics” surrounding video game engines. Microsoft are reportedly insisting on using their own engines as opposed to those widely used across the industry like Unreal Engine. Fable IV is thought to be using a brand new custom engine, while Halo Infinite uses the Slipspace Engine.

The issue is, developers must be trained in using these engines which takes time. Reports claim that many are exiting the project midway through too, which then means the training process has to begin all over again.

The problems regarding Halo Infinite are by no means a secret. After years of promising fans that a split-screen co-op mode would be added to the game, the feature was cancelled earlier this year - five years after it was first announced. That’s a long time to string fans along. I wouldn’t expect to see any major Fable IV updates anytime soon.

Choose your content:

2 hours ago
5 hours ago
8 hours ago
11 hours ago
  • Nintendo
    2 hours ago

    Steam's New Freebie Is A GoldenEye 64 Successor Retro Gamers Can't Ignore

    Paying homage to one of the all-timers

    News
  • INA FASSBENDER via Getty Images
    5 hours ago

    Nintendo Switch 2 Joy-Cons Are Hiding A Secret Feature That’s Actually Very Helpful

    This Switch 2 trick could save you a small fortune

    News
  • Sony Interactive Entertainment
    8 hours ago

    9 PlayStation Sequels That Are Long Overdue A Reveal

    These sequels all feel like a given as we see out the final years of the PS5.

    News
  • Bloomberg- Getty Images
    11 hours ago

    Xbox Game Pass' New Free Tier Is A Disaster Waiting To Happen

    It's a sweet partnership, but it comes with danger

    News
  • Fable Reboot PS5 Version Teased For This Year
  • These Fable Then vs Now Images Give Me All The Nostalgic Feels
  • Fable Includes Over 1,000 NPCs But Abandons Player-Favourite Feature
  • Xbox's Latest Free Game Is A Slick FPS With An Inspired Premise