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Skyrim Unreal Engine 5 remake actually justifies another re-release

Sam Cawley

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| Last updated 

Skyrim Unreal Engine 5 remake actually justifies another re-release

Featured Image Credit: Bethesda

A 3D artist has created an impressive demo of Skyrim, completely overhauled using the latest tools of Unreal Engine 5, and it actually makes us want another re-release.

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Bethesda’s award-winning The Elder Scrolls V: Skyrim is still as popular today as it was when it was released, all the way back in 2011. It’s also infamous for the sheer amount of re-releases it’s received.

To date, the RPG has been re-released over six times, bringing the RPG to modern consoles, adding new features like integrated modding menus and updates to the visuals and sounds.

Now, a 3D artist called Leo Torres has created a demo of Skyrim using Unreal Engine 5, and it looks great, so great in fact that it might be worth another re-release…

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The demo takes place in the city of Whiterun, one of the many cities the player can explore, as well as a vital one to visit to advance the main questline. What makes Torres’ version of Whiterun different is its sheer size and scale.

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Whiterun has been expanded upon to better represent a bustling city, with the three districts, The Plains District, The Wind District and The Cloud District looking better than ever. There’s also a closer look at the Gildergreen (the big tree in the middle of the city) and far-off glimpses of the Jarl’s palace, Dragonsreach, sitting atop its hill in all of its glory.

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Unreal Engine 5 was the key tool at work for the demo, with some added help from other third-party tools, such as Blender, Nanite and Lumen to create the astounding textures and lighting effects.

Unfortunately, the demo itself is not downloadable, meaning you won’t be able to play it. However, the video has done a phenomenal job of showcasing what Skyrim could look like with an Unreal Engine 5 makeover.

With no new information on the highly-anticipated Elder Scrolls VI, another re-release of Bethesda’s golden-goose in UE5 could be what fans need to tide them over until the next instalment.

Topics: Skyrim, The Elder Scrolls, The Elder Scrolls 6, Bethesda, Unreal Engine

Sam Cawley
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