
Topics: Sony, PlayStation, PlayStation 5, PlayStation Plus

Topics: Sony, PlayStation, PlayStation 5, PlayStation Plus
Sony is ending services for Destruction AllStars, with an end date for players set for later this year.
Destruction AllStars was a live-service game from the early PS5 generation that released around 3 months into the console's lifespan.
Met with mixed reception, the game enjoyed a moderate playerbase across the five years that it existed.
Following a wave of live-service cancellations, it seems that Sony has now selected Destruction AllStars as next on the chopping block.
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"From 26 May 2026 at 14:00 UTC, Destruction AllStars and all associated virtual currency (Destruction Points) will be removed from sale at PlayStation®Store and will no longer be available for purchase," Sony shared in an email to players.
"Single-player modes will remain accessible to existing users until Wednesday, 25 November 2026, at 15:00 UTC when all server support for Destruction AllStars shall be shut down. After this date, Arcade Mode single-player challenges shall remain playable for returning players, however, functionality and player experience may be impacted due to the server shutdown. Otherwise, all remaining game services will be taken offline."
Meanwhile, Sony also shared that any virtual currency, known in-game as "Destruction Points", can continue to be redeemed until the cutoff date of 25 November, though new ones can't be purchased.
However, due to "ongoing technical issues", multiplayer services for Destruction AllStars on PS5 consoles will remain offline and are no longer available for players to access.
Sony finishes the email by writing: "We appreciate the support and enthusiasm of the Destruction AllStars community."

Destruction AllStars is the latest in a long line of live-service cancellations by Sony.
The list of cancelled games includes Naughty Dog's The Last of Us multiplayer game, the God of War live-service game from Bluepoint, and the Spider-Man live-service game from Insomniac.
There was also Concord, which was famously shuttered after just two weeks of service, resulting in all players getting a full refund.
Meanwhile, Helldivers 2, Marathon, and Gran Turismo 7 remain successful live-service releases for Sony, proving that people aren't completely against the concept of new live-service games as long as the concept remains fun and unique. Fairgame$ is also still in production, though there haven't been any major updates on how the project is coming along.
However, it does mark a shift in player perception towards new live-service games.
Publishers are determined to make their game "the next Fortnite", a game that can basically print money for them and tick along for a long period of time.
But with games like Fortnite, Overwatch, and Valorant being live-service successes, which are each almost a decade old, this doesn't leave much room for newer games to come in and fit the mould, which is what also led to other live-service cancellations such as DefiantX and Marvel's Avengers.
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