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Bloodborne PS5 remaster first look leaves gamers feeling cold

Home> News> Platform> Playstation

Updated 10:21 4 Nov 2024 GMTPublished 10:22 4 Nov 2024 GMT

Bloodborne PS5 remaster first look leaves gamers feeling cold

Unfortunately the upgrade hasn't targeted the one thing that fans actually wanted from a next-gen Bloodborne

Lewis Parker

Lewis Parker

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Featured Image Credit: Sony

Topics: Bloodborne, Fromsoftware, Sony, PlayStation 4, PlayStation 5

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Bloodborne fans have been begging Sony to remaster or remake or re-anything the game for years now and it seems their cries might have finally been heard, as Bloodborne just received a stealth upgrade out of nowhere.

Unfortunately however, folks aren’t too impressed with what’s on offer, as the “upgrade” in question doesn’t actually change anything that Bloodborne weren’t already happy with in the first place.

Sony’s latest PS5, the PlayStation 5 Pro, doesn’t actually come out until November 7th 2024, but some lucky people have managed to get ahold of the console early.

As a result, unannounced details regarding the PS5 Pro have started to find their way online - including its new “Image Quality Enhancement” feature.

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Image Quality Enhancement essentially just makes PS4 games that run on the PS5 Pro look a little prettier, although exactly how this is achieved is currently unconfirmed.

It’s assumed that it’s simply upscaling, most likely super sampling, but as of now, there’s no way to know for sure.

Naturally, everyone immediately wanted to know how this affected Bloodborne’s performance and the answer is… it doesn’t.

As detailed in a tweet by Okami13_, it does seem to make Bloodborne look a little sharper but that’s pretty much it. The game is still locked at 30 FPS, and the visual upgrades aren’t as impressive as some might have hoped.

Everyone on the r/PS5 subreddit experienced a swift feeling of whiplash upon hearing of the feature.

“performance is the real problem…” commented user weissmuller on a Reddit post detailing the changes.

“Exactly” replied SAAARGE, “Bloodborne is already a beautiful, stylized game...that is stuck running at 30 fps. I'm glad to get whatever improvements I can, but the 60 fps target is what we want.”

Given the reaction, this is probably why Sony didn’t announce the Image Quality feature in the first place - as whilst it is cool to have, news of its existence has led a lot of people to feel disappointed.

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