
The Last of Us fans can rejoice, as a new patch for Part 2 Remastered has just been released on PC.
Launching earlier this year to coincide with the new season of HBO’s The Last of Us, Naughty Dog and Nixxes released The Last of Us: Part 2 Remastered for PC.
This new version of the 2020 game includes updated visuals, new accessibility features, and the brand-new No Return roguelike mode.
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The Last of Us Part 2 Remastered came to PC in April.
In the weeks since release, Nixxes has supported the game with a series of patches aimed to iron out any bugs and improve the overall experience.
The new 1.4 update for The Last of Us Part 2 Remastered includes support for DLSS 4 for Nvidia users, as well as FSR improvements for those with AMD cards.
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If you have an RTX-enabled graphics card, you’ll now be able to upscale the game using DLSS.
This should hopefully mean smoother framerates and better visuals, if you were struggling before.
On the other hand, fixes to AMD and Intel cards are also included with this patch, ironing out any bugs and improving the experience.
Here are all the full 1.4 patch notes for The Last of Us Part 2 Remastered:
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- Integrated NVIDIA DLSS 4 with Transformer model for upscaling and Multi Frame Generation for supported GPUs.
- Added menu option to toggle between Legacy and Transformer models for NVIDIA DLSS upscaling.
- Added Max Generated Frames menu option to control the number of generated frames when using Multi Frame Generation on NVIDIA RTX 50-series GPUs.
- Resolved a bug that caused severe ghosting when using FSR Frame Generation.
- Addressed an issue where AMD FSR Frame Generation did not generate new frames.
- Updated Intel XeSS upscaling to version 2.0.1.
- Addressed an issue where DualSense rumble did not function when connected wirelessly via Bluetooth.
- Resolved a bug that caused flickering in hair, trees and snow when Depth of Field was enabled.
- Fixed a bug where tutorials involving the weapon cross would not show a ‘hold middle mouse button’ prompt.
- Addressed a bug related to a missing material, that made a window in Seattle Downtown seem traversable.
- Resolved a bug that caused different mirrors in The Farm to have different image quality.
- Moved the option to toggle between Default and Reduced Gore from Combat Accessibility to the Graphics Menu.
- Fixed a bug that made it appear as though Ellie had a knife on her back during The Chalet when certain skins were equipped.
- Resolved a bug that caused the camera to clip through a building in The Seraphites, allowing players to see out of bounds.
- Fixed bugs related to texture loading following interactions at certain locations.
- Various localization text related updates and corrections.
- Various bug fixes related to ultrawide cinematics.
- Various accessibility bug fixes.
- Stability improvements.
Topics: The Last Of Us, Naughty Dog, The Last Of Us Part 2, PC, Steam