
Topics: Call Of Duty, Uncharted
A team of former Infinity Ward and Naughty Dog developers has come together to revive a forgotten franchise, and it's everything Call of Duty wishes it could do, topped off with Uncharted's brilliance.
The shooter genre has taken a lot of twists and turns in the last few years, having come out of the battle royale era into a new arc with extraction-based, slow-paced gameplay.
But as far as story-based games go, they've been few and far between.
That is with the exception of Call of Duty campaigns, which have scored abysmally over the last five years.
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With a massive gap for a lengthy, emotional, war-torn survivalist adventure game, the minds behind Modern Warfare and Uncharted have combined to make Crossfire.
That's No Moon was one of many studios that took to the stage at Summer Game Fest, following in the footsteps of Square Enix, which announced a blockbuster new Final Fantasy reveal.
With a team mainly comprised of former Infinity Ward and Naughty Dog members, their new title has come in a relatively unknown franchise.
Crossfire, originally a series that was released in South Korea with very limited success in Europe and North America, will be a cinematic action title following two bitter enemies who need to use stealth and cover behind enemy lines, although their biggest threat is each other.

Coming 'soon', the shooting and canvasing is clearly on par with the likes of Call of Duty, which is hardly surprising considering Warzone and Modern Warfare Studio Narrative Director, Taylor Kurosaki is the team's Creative Director.
Kurosaki also served as Lead Game Designer for Uncharted 2: Among Thieves and Uncharted 3: Drake’s Deception, and Crossfire's new 'Adaptive Cover' system for this dual-protagonist title is definitely a chip off the block of Nathan Drake and Victor "Sully" Sullivan.
"With every game we work on, we try to do something that has never been done before, so we designed Adaptive Cover to bring a level of detail and grounded realism that is unlike anything else,” said game director Jacob Minkoff.
"It requires tactical thinking and has removed the constraints placed on our designers and artists."
While it will be a much larger story than an instalment of the CoD campaigns, one of the biggest similarities to the fabled shooter series comes in the way of Crossfire's female protagonist Layla.
Described as a gun for hire with trust issues and a bark as loud as her bite, Layla is portrayed by The Boys actress Claudia Doumit.

Her animated face will be a familiar sight for recent CoD players, as she also plays fan-favourite Farah in the Modern Warfare reboot.
The similarities will likely stop there, though, as the tale of two foes will take players on an emotional ride that Call of Duty simply cannot, pouring resources into deep cinematic cut scenes and realistic combat, rather than focusing on a wider multiplayer arcade sandbox.
Crossfire is set to release on Xbox Series X/S, Steam, Epic Games, and PlayStation 5.