• News

  • TV & Film

  • PlayStation

  • Xbox

  • Nintendo

  • PC

  • Reviews

  • News

  • TV & Film

  • PlayStation

  • Xbox

  • Nintendo

  • PC

  • Reviews

  • Advertise
  • Terms
  • Privacy & Cookies
  • LADbible Group
  • LADbible
  • UNILAD
  • SPORTbible
  • Tyla
  • UNILAD Tech
  • FOODbible
  • License Our Content
  • About Us & Contact
  • Jobs
  • Latest
  • Topics A-Z
  • Authors
Facebook
Instagram
X
Snapchat
TikTok
YouTube
Threads
Submit Your Content
Cyberpunk 2077 developer defends Starfield against fan criticism

Home> News

Published 16:25 5 Oct 2023 GMT+1

Cyberpunk 2077 developer defends Starfield against fan criticism

Cyberpunk 2077 developer defends Starfield against fan criticism

Angharad Redden

Angharad Redden

With players recently making comparisons between Bethesda’s Starfield and CD Projekt Red’s Cyberpunk 2077, the latter’s developer has defended Bethesda by explaining that the two studios just have different priorities.

Despite being two quite different titles, players have recently been making comparisons between the space RPG Starfield and the futuristic setting of Cyberpunk 2077. With some fans claiming Cyberpunk 2077 is lightyears ahead of Starfield, even Twitch streamers are getting involved including Asmongold who recently called the latter “plain sh**ty”.

Check out our Starfield review below!

Starfield initially welcomed positive critic reviews but since its full release on 6 September, it has been met with mixed reviews from players. So much so, that it has even fallen behind Fallout 76 to become Bethesda’s lowest-rated game. In comparison, Cyberpunk 2077 is going from strength to strength after the recent launch of its 2.0 update and Phantom Liberty expansion. The results of its resurgence have led to CD Projekt Red announcing the game has now sold 25-million copies.

Advert

Despite this, the studio has recently defended Starfield and Bethesda against criticism. Patrick K. Mills, senior quest designer for Cyberpunk 2077 is a self-confessed Starfield fan and believes the differences in the game comes down to different priorities.

"[Cinematics] is not a focus for them for a lot of reasons, and the necessarily high level of player freedom is actually as big a deal as the tools," he tweeted. "You can't do the Judy's roof thing [in Starfield] because you can have that scene play out on a hundred something different planets, at any time.”

"They do some scenes that are staged in a more refined way, like meeting constellation for the first time, some quest sequences etc”, he continued. “But they have vastly more scenes with a revolving cast of characters and a mind-boggling number of possible locations."

It’s nice to see developers sticking up for each other and despite their similarities, both Starfield and Cyberpunk 2077 should be celebrated equally (even if one does have Idris Elba).

Featured Image Credit: CD Projekt Red

Topics: Starfield, Cyberpunk 2077, Bethesda, CD Projekt Red

Advert

Advert

Advert

Choose your content:

5 mins ago
6 mins ago
an hour ago
  • 5 mins ago

    DCU Batman casting leaves fans baffled

    Gunn strikes again

    News
  • 6 mins ago

    Star Wars fans losing their minds over Kylo Ren's return

    Somehow... Kylo returned

    News
  • 6 mins ago

    Xbox quietly releases system update that baffles fans: 'I don't get it'

    It’s at least somewhat useful

    News
  • an hour ago

    Fallout 4 player returns to game after 1 year to discover hellish nightmare: 'I have no idea what happened'

    Oh God, what happened?

    News
  • Cyberpunk 2077: Into The Night officially announced
  • Cyberpunk 2077 fans divided over sequel’s official name
  • Cyberpunk 2077 new lifepaths unite fans ahead of major update
  • Cyberpunk 2077 officially returns this month, brace yourselves