Warzone 2.0 players discover infinite money glitch that lets you max cash in seconds
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Featured Image Credit: Activision
It’s no secret that most Call of Duty: Warzone 2.0 players aren’t exactly the biggest fans of the new DMZ mode. Prior to launch, it sounded like it was going to be pretty fun - many people got the impression that it was basically going to be Infinity Ward’s Call of Duty-flavoured take on Escape from Tarkov, but that isn’t exactly the case.
From the moment that actual gameplay footage of the DMZ mode was revealed, fans were very mixed about it. In fact, it was recently revealed that some players have genuinely been paying others on eBay so that they can avoid playing it themselves. However, one incredibly useful new glitch might be able to lure them back in.
Before we get into it, take a look at some new gameplay footage from Modern Warfare II below.
As reported by Game Rant, DMZ currently boasts a handy glitch that's allowing players to get very rich, very quick. Before we go into the details though, please keep in mind that this exploit almost certainly won’t be around for long - a similar bug that allowed players to max out their weapon XP has been patched in the last few hours. So with that in mind, don’t be surprised if this one disappears soon, too.
The bug, pointed out by @JGODYT on Twitter, is easy to pull off. Basically, if any money is left close to a floor weapon, and a player attempts to stow it, the game seems to get a bit confused and for some reason, dishes out the max amount of money instead (which is apparently $1.3 million). After that, you can splash the cash on whatever you want.
There is a Bug in DMZ that if money is close to a floor weapon it gives you Max Cash while trying to Stow the Money. Max ends up being $1.3M.— James - JGOD (@JGODYT) November 26, 2022
Not sure if this works in BR though. Also, Can max level 2 weapons per Match. pic.twitter.com/8uajNKI0xU
How about that? It really does seem that the only downside to the exploit is the fact that you have to play DMZ in order to pull it off - it remains to be seen how many players actually end up enduring the mode to do it.