To make sure you never miss out on your favourite NEW stories, we're happy to send you some reminders

Click 'OK' then 'Allow' to enable notifications

Starfield's doesn't have enough 'evil' companions, fans complain

Starfield's doesn't have enough 'evil' companions, fans complain

Fans want more evil buddies in Starfield.

After years of waiting, Starfield has arrived and fans cannot get enough of its intergalactic space adventures.

Launching at the very beginning of this month for those who purchased the Premium and Constellation editions, gamers would have put in an ungodly amount of hours into Bethesda’s sci-fi RPG by now and it is unlikely that they’ll be slowing down anytime soon.

Check out our Starfield video review below!

After all, Starfield not only has the biggest city that Bethesda has ever created but with a map said to be a thousand times bigger than The Elder Scrolls V: Skyrim, fans will likely be kept busy for many more years to come.

Sticking to traditions of previous series such as Fallout and The Elder Scrolls, Starfield allows you to take companions with you on your adventures. While companions are helpful sidekicks, they often tend to quickly judge you as soon as you do anything remotely morally questionable in the game. Surely, we have every right to be rebel scum?

As such, fans wanted to see more evil intentions in their Starfield companions, perhaps similar to the legendary HK-47 from Star Wars: Knights of the Old Republic.

“[Starfield] Game Is Suffering From a Lack of Evil Companions,” declared Redditor Crumboa. Just a heads up, there is a spoiler warning on the thread, so please be careful, just in case.

“I agree, honestly. I'm hoping the DLC adds some. For now, the Adoring Fan is my homie, he loves everything I do. I had high hopes for Sam Coe as a sort of rebel cowboy type, but God he's boring,” replied totomaya. “At least Barrett doesn't mind theft.” Arcansawed adds: “Give your companions grenades, they become evil pretty quickly."

“I think only having four fully fleshed followers and with all of them being Constellation was a miss on Bethesda’s part,” suggested mocklogic. “I can see some reasons why doing it has advantages, but it just feels so limited in a game this big.”

In our written review of Starfield, we said: “Bethesda has created a universe that, despite its vast scale, maintains interest and an impressive attention to detail throughout. The journey you embark on will dazzle you, and I have no doubt that players will be gripped for months, perhaps even years to come.”

Starfield is out now on PC and Xbox Series X|S. It is also available via Xbox Game Pass.

Featured Image Credit: Bethesda/New Line Cinema/Warner Bros.

Topics: Starfield, Bethesda, Xbox, PC