• News

  • TV & Film

  • PlayStation

  • Xbox

  • Nintendo

  • PC

  • Reviews

  • News

  • TV & Film

  • PlayStation

  • Xbox

  • Nintendo

  • PC

  • Reviews

  • Advertise
  • Terms
  • Privacy & Cookies
  • LADbible Group
  • LADbible
  • UNILAD
  • SPORTbible
  • Tyla
  • UNILAD Tech
  • FOODbible
  • License Our Content
  • About Us & Contact
  • Jobs
  • Latest
  • Topics A-Z
  • Authors
Facebook
Instagram
X
Snapchat
TikTok
YouTube
Threads
Submit Your Content
Xbox has finally killed the Kinect

Home> News> Platform> Xbox

Published 16:00 23 Aug 2023 GMT+1

Xbox has finally killed the Kinect

Xbox has killed the Kinect for good, announcing it’ll be ceasing production of the Azure Kinect developer kit.

Sam Cawley

Sam Cawley

google discoverFollow us on Google Discover

Xbox has killed the Kinect for good, announcing it’ll be ceasing production of the Azure Kinect developer kit.

Arguably one of the worst decisions Xbox has ever made, the Kinect was the company’s attempt to capitalise on the casual audience of gamers, which failed spectacularly.

Check out the official live-action trailer for the Xbox exclusive Starfield below.

Advert

Using a peripheral camera, the device allowed Xbox 360, and later Xbox One, users to control their console with voice commands and hand movements, with no controller needed.

It also had functionality with several games, some of which were specifically made for the Kinect, like Kinect Star Wars, Kinect Adventures and Kinect: Disneyland Adventures. Other Xbox games that used controllers also had functionality, usually voice-activated commands that would trigger something in-game.

While it was a good idea, it suffered from poor execution, with many believing Xbox’s focus on the Kinect was one of the sole reasons the Xbox One was so poorly received compared to the PlayStation 4.

The peripheral was discontinued in 2017, with future consoles no longer having Kinect functionality, though, in 2019, Microsoft started selling a new iteration, the Kinect Azure. This was a developer kit used for enterprise software and AI.

Recently though, Microsoft announced they’d be shelving the Azure, thus killing the Kinect line for good. The statement read: “As the needs of our customers and partners evolve, we regularly update our products to best support them. From time to time, this includes introducing new opportunities, as well as retiring products. We have made the decision to end production of Azure Kinect Developer Kit, but this is far from the end of this technology as it will continue to be available through our partner ecosystem.”

The company has promised they’ll continue to supply the technology used in the Kinect to third-party partners, so they can create their own products and services.

Production on the Azure Kinect will cease in October this year.

Featured Image Credit: Xbox

Topics: Xbox, Microsoft

Advert

Advert

Advert

Choose your content:

13 hours ago
14 hours ago
15 hours ago
  • Bethesda
    13 hours ago

    Starfield’s Huge New Update Is The Game’s Best Version To Date

    We sat down for a hands-off preview with Bethesda

    News
  • Microsoft
    14 hours ago

    Xbox Drops 12 Free Games, Including the Best Resident Evil Game

    Lots of new games coming later this month.

    News
  • Nintendo / Illumination
    15 hours ago

    Nintendo Drops Fresh Batch Of Super Mario Freebies

    All yours to grab for a limited time.

    News
  • Daniel Romero via Unsplash
    15 hours ago

    Impressive Nintendo Switch 2 Update Makes 1000s Of Games Run Better

    Finally, I have nothing to complain about with the Switch 2.

    News
  • 'Sneak Peek' of Xbox Hardware Suggests Project Helix Has 1 Ancient Feature
  • 6 Reasons Why New Xbox Beats the PS6 and Steam Machine
  • Xbox $1,200 Price Tag Surfaces Ahead of Project Helix Reveal
  • Microsoft Quietly Nerfs Free Xbox Credit, Users Outraged