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The Steam Machine Won't Run GTA 6 At 60 FPS Either After Sneaky Product Page Change
Home>News>Platform>Steam
Published 12:53 30 Jun 2026 GMT+1

The Steam Machine Won't Run GTA 6 At 60 FPS Either After Sneaky Product Page Change

The Steam Machine has suffered yet another blow as it alters its product page to remove all mention of 60fps support.

Sam Cawley

Sam Cawley

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Featured Image Credit: Valve/Rockstar Games

Topics: Steam Machine, Steam, PC, GTA 6

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If you were hoping Grand Theft Auto VI’s PC port would run at 60fps on the Steam Machine, think again.

Initially Valve’s new console has an exciting premise. It was believed the device would bridge the gap between consoles and PCs by giving you a PC-like experience playable on your living room TV.

However, since the Steam Machine’s official price was revealed gamers have turned on the upcoming system, in the same way many have turned on GTA VI.

GTA VI pre-orders are finally live, but the game has come under fire for locking basic in-game features behind paywalls. Additionally Sony has claimed GTA VI “plays best on PS5”, despite it apparently being incapable of hitting 60fps even on a PlayStation 5 Pro.

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READ NEXT: GTA 6 60 FPS Limitations Fuel Desires For Day-One PC Port

To make matters worse the Steam Machine has had its product page altered to remove all mentions of 60fps gameplay…

Steam Machine Won’t Support 60fps, Despite Initially Claiming It Would

Spotted by Dexerto, the Steam Machine’s product page used to claim that games supported through the console would be playable at 4K 60fps.

Now the console’s product page has been updated to say “up to 4K gaming with FSR 4.1” instead. There’s no more mention of 60fps support.

That’s quite the u-turn, especially after surprising gamers with a $1000 price-tag before you start adding on extras like the Steam Controller.

Some gamers are still keen to buy it though. In fact some are even prepared to pay double as Valve’s selective pre-order process has led to scalpers getting to the console first, leading to horrendously priced second-hand listings.

The Steam Machine’s lack of 60fps support is indeed disappointing, but remember the console never claimed to support 60fps natively. It would have only been possible through upscaling, which for some reason is either no longer possible, or no longer supported.

Regardless it’s yet another severe blow to the system’s credibility and appeal, both of which were sorely lacking to begin with. The Steam Machine has been struggling since it was first announced and with each new update there’s seemingly less and less reason for anyone to actually buy one.

Those after a console/PC hybrid would probably be better off waiting for Xbox’s Project Helix, which will be more expensive than a Steam Machine for sure, but you’ll at least be getting a better bang for your buck.

So if the Steam Machine definitely won’t run GTA VI at 60fps, and the PlayStation 5 Pro won’t either, what system will? It’d be hilarious if a Nintendo Switch 2 port of the game is finally the console to pull it off.

To be realistic though gamers likely won’t get a true 60fps version of GTA VI until the official PC port. Xbox Project Helix and the PlayStation 6 will likely be next depending on their specs.

In the meantime the Steam Machine is shaping up to be one of the biggest letdowns of 2026.

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