
Topics: PlayStation, PlayStation 5, Control
Control Resonant developer Remedy Entertainment has confirmed an early access period for the game at launch, but only for PlayStation 5 users.
Control Resonant’s latest reveal came earlier this week during PlayStation State of Play, revealing a release date, editions, and pre-orders.
Releasing on 24 September 2026, Control Resonant is directly in the middle of that busy month where seemingly everything is coming out (thanks a lot, Grand Theft Auto VI).
While the game is joining three others coming out on 24 September, potential players can pick it up a couple of days earlier with a Deluxe Edition purchase.
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As revealed on the PlayStation Store page, purchasing the Digital Deluxe Edition of Control Resonant gets you 48 hours advanced access, essentially unlocking the game for you on 22 September instead of the 24th.
What’s bizarre about this is the early access isn’t included in Digital Deluxe purchases on PC or Xbox Series X/S, which instead both release on 24 September.
It’s also a fiver cheaper for some reason, coming in at £54.99 whereas PC and Xbox are priced at £59.99. The PS5 version also comes with an extra bonus pre-order skin, if that wasn’t bad enough.
In terms of what each edition gets you, the standard edition includes only the base game. However, pre-ordering the game will grant all players the Hiss Corruption Outfit and Pickpocket’s Tool Artifact, which become available at the end of Act 1.
PlayStation pre-orders will also get you the Occult Outfit, also unlocked at the end of Act 1. This cosmetic is not available on other platforms at launch, but may be made available later on as Remedy did for the first Control game.

Meanwhile, the Digital Deluxe version also features some extra bonuses for players to enjoy. In addition to the base game, buyers will also get a digital artbook and original soundtrack extras, as well as some in-game items.
These items include the Starter Resource Bundle, Untapped Artifact (Wallet), and AWE Mission Outfit, which features three separate components you can equip in-game.

In my Control Resonant hands-off preview from earlier this year, I said that “it’s safe to say that Control Resonant is shapeshifting up to be one of my most anticipated games of the year. I’m confident in Remedy’s slight alteration in genre, using more character action elements to deliver an experience that feels wholly different from its predecessor, while still retaining familiar elements which make it a Control game.”
It’ll be the sequel to 2019’s Control, flipping the main protagonist from Jesse Faden to her brother Dylan, who ventures outside the Oldest House to battle a new threat.
In addition to Control, Remedy is known for its work on franchises like Max Payne, Alan Wake, and Quantum Break. It’s currently also working with Rockstar Games to develop remakes of the first two Max Payne games, but further details on that have not been released yet.
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