
It seems some GTA VI fans still have a bit of sense left, because a few of them are standing firm and absolutely refusing to buy the game at launch if it’s a single penny over standard market prices.
We’ve heard a lot of chatter about Grand Theft Auto VI’s supposed price over the past year, with some leaks and rumours stating that the game could cost anywhere from $80 to $100 at launch.
Now, personally, I think there’s a very slim chance that Rockstar Games would want the game to drop for anything more than $80, as that would actually probably make them less money in the long term (especially when you factor GTA Online microtransactions into things).
Well, folks over on the r/xbox subreddit are determined to wait for the game to go on sale if that’s the case… and I can hardly blame them.
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“Then I won’t buy it till it is on sale”, commented user Ghoppe2.
“I've yet to buy a $70 game. $100 is out of the question. I don't care what their production costs are. Get them under control. Stop shifting the burden to consumers”, replied user Honest-J.
“They used to blame manufacturing and shipping of CDs and Blu-Rays for the need to charge higher but now that many have made the move to digital from physical (which they'd prefer to eliminate entirely to remove people buying used games) that savings hasn't made its way to consumers. I can wait for sales. FOMO won't force me to spend $100 on games. That's way too much.”
“I will give my left testicle before I spend 80, 90 or 100 on a game”, commented user Necessary_Basil4251.
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“I'll just wait for a sale or just never buy it. I didn't even finish GTA V lol.”
Will this actually end up having any significant impact on the total sales of the game? Probably not.
Unfortunately, as much as I agree with the sentiment, the success of the Nintendo Switch 2 proves that the majority of consumers simply don’t care about recent price increases. GTA VI will still sell like hotcakes, regardless of how much it launches for.
Topics: GTA 6, GTA, Grand Theft Auto, Rockstar Games, Take-Two