• News

  • TV & Film

  • PlayStation

  • Xbox

  • Nintendo

  • PC

  • Reviews

  • News

  • TV & Film

  • PlayStation

  • Xbox

  • Nintendo

  • PC

  • Reviews

  • Advertise
  • Terms
  • Privacy & Cookies
  • LADbible Group
  • LADbible
  • UNILAD
  • SPORTbible
  • Tyla
  • UNILAD Tech
  • FOODbible
  • License Our Content
  • About Us & Contact
  • Jobs
  • Latest
  • Topics A-Z
  • Authors
Facebook
Instagram
X
Snapchat
TikTok
YouTube
Threads
Submit Your Content
Former Halo devs say Xbox set the franchise up for failure

Home> News

Published 13:47 20 Jan 2023 GMT

Former Halo devs say Xbox set the franchise up for failure

Halo Infinite has had a rocky time of it.

Imogen Donovan

Imogen Donovan

Two former Halo developers have levelled criticism towards the leadership in Xbox Game Studios and Microsoft for failing Halo Infinite in the interest of monetary returns.

It's sort of... sadly unsurprising. We thought Halo Infinite was a much needed return to form for the franchise but we had to wait what felt like half an age to see it. Following the launch, there were controversies over the in-game customisations, PC players suffering severe desync issues, cheaters and subsequent seasons apparently sucking all the fun out of the campaign. The real knife in the heart was the loss of split-screen co-op - a feature that was in the works since 2017. I mean, that's surely a sign that something had gone very, very wrong behind the scenes.

The sounds of Halo Infinite are simply wild once you know what the designers used - check it out below:

Now, former Halo developers have weighed in on the potential suggestion that Xbox is not prioritising the longstanding shooter series as its flagship franchise. "As a Halo fan I'm really tired of Microsoft business practices & policies slowly killing the thing I love," complained Tyler Owens, who contributed to Halo 5 and now is a build engineer for Apex Legends. "Between the contracting policies they abuse for tax incentives & layoffs in the face of gigantic profits/executive bonuses... they set Halo up for failure."

The layoffs Owens is referring to are the loss of about 11,000 roles across multiple divisions in Microsoft as per reports from earlier this week. "The layoffs at 343 shouldn't have happened and Halo Infinite should be in a better state. The reason for both of those things is incompetent leadership up top during Halo Infinite development causing massive stress on those working hard to make Halo the best it can be," claimed former senior multiplayer designer Patrick Wren. He then asked fans to be sympathetic to those still working on Halo Infinite - which hopefully goes without saying.

Featured Image Credit: Xbox Game Studios

Topics: Halo, Halo Infinite, Xbox

Advert

Advert

Advert

Choose your content:

an hour ago
2 hours ago
3 hours ago
6 hours ago
  • Blumhouse Games
    an hour ago

    Resident Evil Meets Dark Souls in Chilling Gameplay for 2026 AAA Launch

    This is one to look out for!

    News
  • Sucker Punch Productions
    2 hours ago

    Ghost of Yotei Director Reveals Cut Mechanic, Double the Game Size

    It could have been much bigger

    News
  • Corny Pastiche
    3 hours ago

    Another Eight Free Steam Games, Multiple 9/10 Ratings

    Some high quality critical reviews

    News
  • The Secret Police Ltd
    6 hours ago

    Stardew Valley Players Left Baffled By Major Free Content Update

    Missing in action

    News
  • Halo Fans Heartbroken As Infinite's Final Update Announced
  • Halo: Empty Throne teaser has fans hyped for brand-new prequel
  • Xbox Users Roast Halo 'Leak' Ahead Of New Game Reveal
  • Xbox fans furious as dream Halo project killed by Microsoft