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Days Gone director says 'woke reviewers' are why we aren't getting a sequel

Kate Harrold

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Days Gone director says 'woke reviewers' are why we aren't getting a sequel

Featured Image Credit: Sony Interactive Entertainment

Oh dear, oh my. We’ve had a couple of years to process the news that Days Gone 2 isn’t going to happen, but it’s something writer and director John Garvin is struggling to come to terms with. Days Gone is by no means a terrible game. In fact, I’d place it in the same category as Star Wars Jedi: Survivor - enjoyable, yet with plenty of room for improvement - and there’s space for that kind of category to exist in gaming. Not every title needs to be a GOTY contender.

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Days Gone actually sold fairly well, leveling with Ghost of Tsushima. The problem is, I think Sony were hoping that the Bend Studio title would emulate the success of something like The Last of Us. Fans are keen for a sequel, and over 200,000 of them have signed a petition. The problem is, the figures just aren’t convincing enough on the business end of things yet Garvin has a different theory entirely. The director has blamed, sigh, ‘woke reviewers.’

Speaking of The Last of Us, check out the brand new trailer for the HBO TV series.

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Garvin recently took to Twitter to, once again, talk about the cancellation of Days Gone 2. In a now-deleted tweet (Via Kotaku), the director provided three reasons explaining why reviewers didn’t praise the game. He wrote, “1. It had tech issues like bugs, streaming and frame rate;

2. It had reviewers who couldn’t be bothered to actually play the game; 3. And three, it had woke reviewers who couldn’t handle a gruff white biker looking at his date’s ass.” I wish you could see the way I just rolled my eyes.

Reviews quite literally exist to raise technical issues. As for the reviewers “who couldn’t be bothered to actually play the game,” I just shook my head. It’s a baseless accusation … and Deacon ogling at Sarah’s ass? It’s hardly the pinnacle of artistic expression. It’s perfectly valid that some people found it tasteless. I didn’t know showing decency and being woke had assimilated to have the same meaning.

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Days Gone was full of potential, but its troublesome shooting mechanic needed further work prior to release. The hordes are undeniably the biggest thrill about the game but then that excitement is dulled by meandering stretches of story. There’s nothing ‘woke’ about that.

Topics: Days Gone, PlayStation

Kate Harrold
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