
It seems there's no end to the potential of Cyberpunk 2077, and even though CD Projekt Red has confirmed it's moving on to the 'Project Orion' sequel, that hasn't deterred fans from giving the OG a little more polish.
Aside from that botched launch and the numerous delays, one of Cyberpunk 2077's big complaints is the lack of multiplayer. Seeing how successful GTA V has become, with GTA Online helping keep it alive and make over $10 billion in lifetime revenue, it feels like CDPR missed out on a license to print money here. We know there were once plans for a multiplayer mode, but more on that later.
In the meantime, the ambitious CyberpunkMP multiplayer project has made a massive leap forward.
CyberpunkMP could be the next GTA RP
We recently covered how a new trailer for CyberpunkMP confirmed that things were progressing nicely, with around 10 players able to squad up and explore Night City in (most of) its neon-splashed glory.
The main idea of CyberpunkMP is to offer multi-person deathmatches and races instead of full-blown co-op and gigging like in GTA Online, but that hasn't stopped equally ambitious players from championing the idea of dedicated GTA roleplaying-inspired servers.
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Then again, seeing the success of NoPixel's GTA RP, it's no surprise that players are eager to make it happen.
Playtests have been able to comfortably hold 30 to 40 concurrent players, while a closed beta playtest hit a new record of 66. Things are said to have gotten a little wobbly here, but it's exactly what the developers wanted to happen, as they stress-tested what they've got so far.
30 to 40 might be more than enough fellow players for most of us, but with GTA Online ramping things up with an official NoPixel rebuild (called nopixel V), the idea is that bigger is better as we head into whatever GTA VI's online component involves.
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The idea of Cyberpunk 2077 RP seems to temping for many to pass up, with someone replying to CyberpunkMP's latest video and cheering: "Can you imagine how crazy a 2077 RP server with players running Night City would be? Player cops, Player mercs, player gangs, player civies, player corpo's, player nomads. Even if we can't reach that, it just be fun to have some friends play with us and hanged out with in game. Keep up the amazing work, you chooms! :D"
However, not everyone is sold, with some on X fearing that it'll rob the game of its single-player charm. One unimpressed gamer wrote: "I’m so worried about this!! Online modes creeping into single player experiences like a cancer ⚠️☣️."
Another grumbled: "RP servers are a scourge. The utterly worst kinds of people want to police your actions in RP servers because they have boring lives with nothing going for them. Ends up with pathetic paypig losers powergaming their special privileges they bought from the server admin. Never RP."
A third concluded: "Wow online play for a game for perverts and weirdos. Cant see this being a complete dumpster fire."
These comments were swarmed by wannabe RP players, with many pointing out that no one has a Widow Maker to your head and is forcing you to play.
What happened to Cyberpunk 2077's multiplayer?
Whether you want Cyberpunk 2077 to get the RP treatment or not, it's the closest you're going to get to experiencing this iteration of Night City with friends. Before Cyberpunk 2077 was released, CDPR promised a multiplayer element would arrive as part of a free post-launch update, but eventually, was confirmed as a standalone that would have its own revenue stream. Obviously, that was before a deluge of delays and botched launch scuppered everything. Following the disastrous launch of the main game and a hands-on approach leading to a rebuild, CDPR president Adam Kiciński walked back multiplayer plans in March 2021.
Kiciński introduced an 'agile' development strategy that confirmed online elements would be worked into all post-Cyberpunk 2077 projects.
In August 2026, Project Orion's team sits at around 135 developers in pre-production, with online functionality supposedly being built natively into its new Unreal Engine 5 framework.
While it sounds like Cyberpunk 2077's multiplayer had to die on the vine to secure the franchise's future, at least it's allowed the CyberpunkMP team to flex its creativity.
Topics: Cyberpunk 2077, CD Projekt Red