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Red Dead Redemption Meets Fallout In New RPG You Need On Your Radar
Home>News
Published 23:00 8 Oct 2025 GMT+1

Red Dead Redemption Meets Fallout In New RPG You Need On Your Radar

Targeting a 2025 release

Kate Harrold

Kate Harrold

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Featured Image Credit: Paradark Interactive

Topics: Red Dead Redemption, Red Dead Redemption 2, Fallout, PC, PlayStation 5, Xbox Series S, Xbox Series X

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Imagine this, a retro futuristic western RPG that’s as much inspired by Fallout as it is Red Dead Redemption.

Well, that’s pretty much what the upcoming game ExeKiller is.

Developed by Paradark Studio and set to launch on PC, PlayStation 5, and Xbox Series X/S in the remainder for 2025, ExeKiller is a first-person title that combines both action-adventure and shooter elements.

It’s set within a dystopian alternate world where humanity is struggling to cope with the effects of a major catastrophe that’s largely destroyed the Earth, turning into a scorched wasteland.

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You’ll assume the role of Denzel Fenix, an Exekiller, which is essentially a bounty hunter that serves a corporation known as Helion which is situated in a huge structure in the remains of New York.

Within the game, Denzel uncovers a truth about himself that makes him the target of several major factions, kickstarting a difficult game of survival.

Players will get to explore a semi open-world with several hub locations, where you’ll have to fend off dangerous enemies and avoid environmental hazards.

The game is one that values player agency and so there are plenty of choices that you’ll make that’ll shape how the story plays out; each quest will have multiple solutions, for example.

The actions you take can determine the attitude of NPCs and the game’s ending.

You’ll have a car to explore this semi open-world but some areas will only unlock when you reach certain points in the story.

I quite like that the “dynamic dialogue system” reportedly “does not interrupt gameplay”, so “the player retains full freedom of movement and action, making it possible to carry on a conversation while driving or shooting”.

As for combat, well, you can either go in guns blazing or you can take a subtler and more stealthy approach.

Denzel can hack certain items, using them to his advantage.

Weirdly, there’s no XP or levelling up in this game with progression coming from augments and the discovery of new pieces of tech.

ExeKiller hasn’t pinned down a release date just yet, with it retaining a vague window of 2025.

I really do hope it’s not one of those games that falls into the category of ‘too good to be true’ and remains in development hell for forever and a day.

A Dev Diary landed on Steam in July of this year, which is something, plus Paradark is incredibly active on Twitter/X.

Hopefully, before long, we’ll get a release date or at the very least an update or demo of some kind.

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