
It's very rare that you'll come across someone that genuinely doesn't like Red Dead Redemption 2. More often you'll ask someone who has played it for their thoughts and then you'll be stuck in a conversation for four hours about horse testicles and realistic water levels.
That said, the game is seven years old now, and we have had plenty of time to analyse every facet of its design. Brilliant game though it is, there are definitely some areas that could be improved next time around, assuming we ever get our hands-on Red Dead Redemption 3 bearing in mind all of the delays to Grand Theft Auto VI.
The pacing of the game's snowy first act has often been called into question by fans who feel but it doesn't get the story started with a bang. That's certainly a legitimate point, but there are other elements within the gameplay itself that could almost certainly be reiterated in a new release.
Red Dead Redemption 2's Wanted System is a Weak Point

Over on Reddit, one user shared a video with the title "The one thing I genuinely hate about this game," in reference to the Wanted system that particularly comes into play in the game's towns.
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In the video, the player commits the, admittedly heinous, crime of murder and robbery, but without any witnesses in the shop, you'd think Arthur would have some time to make his escape. Unfortunately, he immediately fills his wanted metre in Blackwater, with the whole town on alert in a way that really doesn't make a lot of sense.
The post got more than 2.7k upvotes, and the comments were flooded with players who agreed with the OP.
"Completely agreed. Also when you hide and no one finds you but you're still inside the 'red area' that's it, you're f**ked. The Wanted system in this game kinda sucks. Same goes for wearing a mask. It basically changes nothing, they'll still recognise you unless you immediately flee the area," one comment read.
"Yeah. I cant manage to successfully rob a train more than half a car before the entire United States Government is on my ass and sending out radio warnings to all surrounding territories. It is really annoying," another added.
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Bearing in mind how often most of us commit crimes in Red Dead Redemption, the third game has to prioritise creating a Wanted system that makes sense within the world, particularly with how dedicated the second game was to realistic details.
Topics: Red Dead Redemption, Red Dead Redemption 2, Rockstar Games