
If you thought the rumours and âleaksâ would quiet down after Rockstar Games officially announced the upcoming GTA VI trailer, Iâm sorry to say you were wrong. Dead wrong. Not only are fellow fans going into overdrive about game details, but the gameâs publisher is also adding to the chaos, thanks to its belief that games should be priced âper hourâ.
Take-Twoâs CEO Strauss Zelnick isnât concerned with upsetting fandoms, as reinforced by his latest comments that video games should be priced on their âper hour valueâ, aka based on the hours of gameplay you get. Considering AAA games already cost between ÂŁ60 to ÂŁ70 upon release, such a move would potentially make gaming even more expensive.
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âIn terms of pricing for any entertainment property, basically, the algorithm is the value of the expected entertainment usage,â explained Zelnick. âWhich is to say that the per-hour value times the number of expected hours plus the terminal value thatâs perceived by the customer in ownership if the title is actually owned, not, say, rented or subscribed to. And youâll see that that bears out in every kind of entertainment vehicle. By that standard, our frontline prices are still very, very low because we offer many hours of engagement.â
Thatâs an extremely wordy way of saying gamers should be paying more. However, while these controversial comments are distressing for the GTA fandom thatâs been waiting a decade for GTA VI, Zelnick has also said that such a pricing system isnât easily obtainable. âThat doesn't necessarily mean that the industry has pricing power or wants to have pricing power. However, there is a great deal of value offered.â
As PC gamers prepare for disappointment, as well as needing to buy a console, the price worries only add further insult to injury. Still, until the game is almost ready to launch, itâs unlikely weâll get a clear indication of how much this hyped-up game is going to cost. For now, we look to early December when weâll finally see the trailer weâve all waited too long for.
Topics:Â GTA 6, Grand Theft Auto, Rockstar Games, Take-Two



