
Topics: Steam, PC, PlayStation, Xbox, Cyberpunk 2077, Call Of Duty
Cinder City may not yet be on your radar, but it’s most definitely a AAA release worth keeping an eye on, blending the futurism of Cyberpunk 2077 and the shooter action of Call of Duty.
Developed by Big Fire Games and published by NCSOFT, the game is described as an “open-world cinematic third-person shooter”.
It’s set within a fallen version of Seoul in the future where players will have to fight alongside one another against monstrous threats in an attempt to retake back the city.
“Become a Cinderknight, each with unique abilities, and stand as one of the last lines of defense against the maniacal Hyde group, twisted Creatures, and hostile factions that strike without warning,” begins the game’s synopsis.
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“The city has fallen. No ground is safe. Use your abilities, hold your role, and fight to take back what was lost.”
Cinder City is a really high-octane offering as you won’t just fight with a typical arsenal of guns and explosives.
Players will be able to pilot mechs, ride helicopters, and make use of bikes and other vehicles, with tactical items like drones also at your disposal.
Vehicles, mechs, and so on are scattered across the game’s open-world so it’s definitely a case of finders keepers.

As with all good shooters, there’s a story campaign here running throughout the open-world, but you can also take on side quests and engage with “dynamic events”.
“Take on missions solo or team up with other players. The choices you make will shape what this city becomes,” devs note.
There are also bosses to take on, dungeons to explore, and “massive world raids”.
The game was announced some time ago but Cinder City has now officially launched its Steam page. It is also coming to PlayStation 5 and Xbox Series X/S.
GAMINGbible had the opportunity to go hands-on with Cinder City at 2025’s Gamescom.
“The more I experimented the more I realised the enemy AI wasn’t very bright, though I’m giving it the benefit of the doubt as a few Gamescom demos dialled back enemy difficulty so you could see more of the games,” began GAMINGbible’s Sam Cawley.
“After disabling the anti-air weapons my team landed behind me and a massive firefight ended my hands-on experience, with my teammates doing little to help but did offer a good distraction so I could pick off whichever enemies peeked over their barricades.
“I’ve definitely played worse third-person shooters, but I’ve also played better. Cinder City does feel like your usual run-of-the-mill futuristic army shooter but I’m at least open to giving it another go when the game releases in 2026.”
READ MORE: Cinder City Preview: The Spark Is There but It Something’s Missing
There’s still plenty about Cinder City we’re itching to find more about, but it’s definitely a promising title worth keeping an eye on.