Resident Evil Requiem Won't Survive Without These 5 Features

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Resident Evil Requiem Won't Survive Without These 5 Features

Resident Evil Requiem is nearly here!

The launch of Resident Evil Requiem is officially under a month away, and as its hype continues to build, I’m hoping that it will have these particular features.

When Resident Evil Requiem was first revealed, we learned that it would star a new protagonist to the series, Grace Ashcroft, a budding young FBI agent who is also the daughter of Alyssa Ashcroft, the news reporter from Resident Evil Outbreak.

Later, one of the worst-kept secrets in recent gaming history was finally confirmed with Leon S. Kennedy's return as the second playable character. Befittingly, Leon would be returning to the place where it all began for the once rookie cop of the RPD, Raccoon City.

Taking place 30 years after the US government dropped a bomb on Raccoon City, attempting to cover up the T-Virus outbreak caused by Umbrella, many fear that Resident Evil Requiem will be Leon’s final hurrah, at least when it comes to new entries in the series.

Here’s What I Hope to See in Resident Evil Requiem

First things first, I should address that while I’ve watched all the released gameplay trailers, in terms of recent previews, including our own, I’ve stayed well clear of them. I’m a huge lifelong fan of Resident Evil, and I’m trying to go in with as little knowledge as possible.

Now that is out of the way, this is what I hope to see or feel when Resident Evil Requiem is released in just a few weeks or so.

Leon S. Kennedy in Resident Evil Requiem, Capcom
Leon S. Kennedy in Resident Evil Requiem, Capcom

5. Unbridled Horror

For me, the core of Resident Evil is its horror. I can remember the first time that I played the original in 1996 and that first encounter with a zombie. Sure, I died within seconds, because at that point, I’d never played a game like it. But at that time, I’d also never felt horror to that level in a video game and that sparked my love for the series that still burns strong today.

4. Scarce Resources

One other main factor of Resident Evil, at least for the very early games in the series, is the scarce resources that made you second-guess whether or not you should use a shotgun bullet to explode a zombie's head or a magnum (not the ice cream bar) to quickly take down a Hunter.

As Resident Evil evolved over the years, it introduced more action elements, and it got to a point where ammo resources were not in short supply. Sure, you can play Resident Evil Requiem on a greater difficulty to experience that, and I absolutely will. However, I want scarce resources and a reasonably steep challenge even on the default difficulty setting.

5. I Don't Want Leon to Be All-out Action!

We’ve learned that the gameplay experiences between Grace and Leon will be quite different. Grace, in a nutshell, while able to defend herself, is the biggest scaredy-cat in Resident Evil history (Capcom’s words, not mine). Leon, on the other hand, will be more akin to the Resident Evil 4 remake.

Don’t get me wrong, I love the action in both the original Resident Evil 4 and the 2023 remake. In the remake, Capcom even introduced more horror that wasn't in the original.

That being said, as great as it looks seeing Leon kick zombies in the face, I don’t want the series to lose its identity as it did in Resident Evil 6. Sure, have Leon being the badass we know him to be, but I also want his life to be in constant, genuine threat in Resident Evil Requiem.

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Grace and Alyssa Ashcroft in Resident Evil Requiem, Capcom
Grace and Alyssa Ashcroft in Resident Evil Requiem, Capcom

2. The Return of Alternative Scenarios

I know, the brilliant 2019 Resident Evil 2 remake had alternate scenarios for Leon and Claire Redfield, but they were nowhere near the standard of the original alternate scenarios in 1998’s Resident Evil 2.

Other than a few differences, the 2019 remake felt like the same campaign. Unlike the originals, where it had new sections, interactions, and actions that would crossover into Leon and Claire’s campaigns. I would expect that Capcom will release post-launch story DLC for Resident Evil Requiem, but as an awesome nod to our first visit to Raccoon City, let Leon and Grace have alternate scenarios that make you feel like you’re playing in a parallel universe.

1. No Multiplayer Spin-off, Unless It's an Outbreak Remaster

For the love of god, I hope that Capcom has learned its lesson when trying to bundle a new Resident Evil game with a multiplayer spin-off. While Resident Evil: Resistance tried to claim a place in the asymmetrical multiplayer genre, made famous by Dead by Daylight, it failed miserably.

Bundled with the 2020 Resident Evil 3 remake, even if this multiplayer spin-off was fun, locking it behind RE3 purchases, it was always going to struggle. The players vs mastermind formula could have worked, but it may have garnered far more players if it had been released as a standalone game.

The same can be said for RE: Verse, a third-person deathmatch shooter bundled with 2022’s Resident Evil Village. I found the core gameplay fun for a while. But after an hour or so of playing, I had my fill. Maps and modes were too shallow for RE: Verse, and again, not releasing this as a standalone game meant that it had an uphill struggle from the get-go.

So, please, Capcom, do not release any multiplayer modes with Resident Evil Requiem. All focus needs to be on the game and any post-launch story DLC that may follow. Unless it’s a remaster of Resident Evil Outbreak: File #2, then I’ll let you off.

Resident Evil Requiem will be released on 27 February 2026 on PC, PlayStation 5, Xbox Series X/S and Nintendo Switch 2.

Featured Image Credit: Capcom

Topics: Features, Capcom, Opinion, Resident Evil, Resident Evil Requiem, PC, PlayStation, PlayStation 5, Xbox, Xbox Series S, Xbox Series X, Nintendo, Nintendo Switch 2