• News

  • TV & Film

  • PlayStation

  • Xbox

  • Nintendo

  • PC

  • Reviews

  • News

  • TV & Film

  • PlayStation

  • Xbox

  • Nintendo

  • PC

  • Reviews

  • Advertise
  • Terms
  • Privacy & Cookies
  • LADbible Group
  • LADbible
  • UNILAD
  • SPORTbible
  • Tyla
  • UNILAD Tech
  • FOODbible
  • License Our Content
  • About Us & Contact
  • Jobs
  • Latest
  • Topics A-Z
  • Authors
Facebook
Instagram
X
Snapchat
TikTok
YouTube
Threads
Submit Your Content
Cathedral: Crow's Curse Preview: Assassin’s Creed Meets Hollow Knight

Home> Features

Updated 17:08 8 Sep 2025 GMT+1Published 17:06 8 Sep 2025 GMT+1

Cathedral: Crow's Curse Preview: Assassin’s Creed Meets Hollow Knight

A stealth-based metroidvania

Sam Cawley

Sam Cawley

google discoverFollow us on Google Discover

Cathedral: Crow’s Curse is an upcoming metroidvania that reminded me of the first time I played Shovel Knight.

As a prequel to Cathedral following one of its most popular characters, my Crow's Curse demo had a strong mix of tight platforming segments and very satisfying 2D combat.

Visually I’m a big fan already. I’ve always loved the look and feel of more classic games and Crow’s Curse does a good job of making the game look the part but still feel modern.

Much of my time with the game was spent inside a dark forest, and the way shadows danced and the backdrop loomed gloomily did wonders for the atmosphere. You don’t need too much detail for games like this, simple architecture and colours can be more than enough to craft a world you want to explore.

Advert

Despite its pixel-art style, it didn’t hold the demo back from giving me some compelling combat encounters, as the player can sneak up behind enemies for a stealth-based kill or fight head-on with parries and swift strikes from a dagger. Several enemies could be easily avoided altogether yet I still went out of my way to fight them just because I liked the feeling of parrying them so much.

The only critique I have for this aspect of the game was the lack of enemy variety, but given the early build I’m assuming there’ll be a bit more in the full release.

The portion of the game I played was a very small part of the game, and a quick-look at the in-game map showed me how much was left to explore by the time I walked away. Despite this my progression felt fast and fluid, acquiring various tools and abilities that unlocked new paths like any good metroidvania should.

Cathedral: Crow’s Curse is shaping up to be a great little title, and one that can be equally enjoyed by those who have and haven’t played Cathedral beforehand. At the time of writing there is no release date.

Featured Image Credit: Decemberborn Interactive

Topics: Preview, Indie Games, PC, Steam

Advert

Advert

Advert

Choose your content:

2 days ago
5 days ago
9 days ago
  • tinyBuild / Fireshine Games
    2 days ago

    Top 8 Best Immersive Sim Games (That Aren't Deus Ex)

    The genre is thriving right now thanks to these developers.

    Features
  • GAMINGbible
    5 days ago

    IMP’s Mini Arcade Pro Is My Pokemon Machine, No Shame Here

    Not the intended way to play Pokémon, but I had fun anyway.

    Features
  • 2K/WWE (via Getty Images)
    5 days ago

    Drew McIntyre Blasts "Miserable" WWE 2K26 Star CM Punk

    They won't be on each other's Christmas Card list

    Features
  • Bungie/CD Projekt
    9 days ago

    Marathon Proves ‘Release Now, Fix Later’ Trend Ruins Games

    It needed to end long ago

    Features
  • Assassin's Creed Meets Hollow Knight in Must-Play Free PC Offering
  • Constance Preview: A Mental Health Metroidvania Hollow Knight Fans Will Adore
  • Steam Free Game Is a 10/10 Hollow Knight: Silksong Alternative
  • Gorgeous Steam Free Download is One for the Hollow Knight Hype Men