
Rockstar Games and PlayStation are determined to let everyone know that Grand Theft Auto VI “plays best” on PlayStation 5, as another technical buff appears to be on the way to bolster that claim.
PlayStation 5 Pro consoles make use of PlayStation Spectral Super Resolution, or PSSR, a form of AI upscaling used to improve the appearance of graphics.
In March of this year, PSSR underwent its first evolution, with the unofficially dubbed PSSR2 acting as a further refinement of the technology, but PlayStation looks capable of pushing things a step further.
The PS5 Pro’s PSSR has undergone a further revision.

As noted by leaker Tex2 via GTA Forums, the PlayStation 5 Pro is currently making use of version 13.00A of PSSR.
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It’s been datamined within GTA VI’s files, however, that Rockstar Games’ title will seemingly make use of PSSR version 13.60, seemingly confirming yet another boost to GTA VI’s visuals.
Tex2 further claimed that the PS5 Pro version of GTA VI supports 120Hz and therefore higher frame rate modes, but not VRR.
VRR essentially makes the refresh rate of your monitor equal the frame rate of your game to allow for smoother, more consistent visuals.
Rockstar Games has yet to confirm the PS5 Pro’s specifications despite the recent leaks, so it’s best to take this tidbit with a pinch of salt for now.
PlayStation is yet to reveal whether GTA VI will make use of QSSR
In October, PlayStation introduced Quick Spectral Super Resolution, better known as QSSR. It’s essentially the base console’s equivalent to PSSR.
To pull off introducing QSSR, Sony worked with AMD. At the time of QSSR’s introduction, it said: “While PSSR remains the gold standard on PS5 Pro, QSSR provides some notable improvements to both image detail and image stability on PS5.”
Marvel’s Wolverine and Ghost of Yōtei are among some of the games to have already been patched to make use of QSSR, but it’s yet to be revealed whether we can expect to see the same from GTA VI.
If Rockstar and PlayStation are going all-in with their “plays best” promise, this feels like an easy win to bolster that.
READ MORE: GTA 6's online mode looks set for 2027 as dataminers unearth early features
Every confirmed PlayStation-exclusive GTA VI feature
While PlayStation will likely confirm PS5 Pro specs for GTA VI in due course, it has outlined five features that reflect why GTA VI will be an “unmatched” experience on PS5.
First of all, GTA VI will make use of PlayStation’s Tempest 3D audio, allowing for a “distinct soundscape” and “highly accurate audio positioning” - and while the new PULSE headset is dropping just in time for GTA VI’s launch, those who already own the earlier PULSE 3D model will be just fine.
PlayStation gamers should also look forward to faster loading times, use of the DualSense’s adaptive triggers to create “dynamic resistance”, as well as use of the DualSense’s integrated speaker to add “extra dimension”.
Finally, GTA VI will incorporate haptic feedback on PlayStation: “Responsive vibrations from the DualSense wireless controller's revolutionary haptic feedback will react to your choices and simulate environmental factors all across the sprawling state of Leonida and modern-day Vice City.”
GTA VI has now officially gone gold, so no further hurdles stand between us and launch.
Topics: PlayStation, PlayStation 5, GTA, GTA 6, Grand Theft Auto, Rockstar Games



